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Attach audio file to an object.


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#1 clubcaptain

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Posted 05 November 2019 - 09:40 AM

I have a seaplane flying across an island so it would be heard on some holes and not on others. Is it possible to attach an audio file of the engine sound to the plane, or would I need to place several overlapping sound files along it's route. I did check out the Unity help files but didn't find anything.


PC specs...

Intel core I7 9700k 3.6 GHZ-Turbo 4.9 GHZ
64 GB Corsair vengeance  LPX DDR4 2400 MHZ
Asus PRIME Z390-P 
Nvidea GeForce RTX 2060 6GB
X box 360 wired controller
Windows 10 PRO NA 64 bit


#2 NoPutt

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Posted 05 November 2019 - 09:51 AM

The Sound Source can be added to the plane.

Click on Plane, then in inspector Add Component / Audio.

I think Audio is found under the misc.  

Set audio for engine to Play on Awake and Loop.

Spatial = 3D with Custom Rolloff.  then set the space

you want the sound to cover.


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#3 clubcaptain

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Posted 05 November 2019 - 10:34 AM

Thanks.


PC specs...

Intel core I7 9700k 3.6 GHZ-Turbo 4.9 GHZ
64 GB Corsair vengeance  LPX DDR4 2400 MHZ
Asus PRIME Z390-P 
Nvidea GeForce RTX 2060 6GB
X box 360 wired controller
Windows 10 PRO NA 64 bit


#4 clubcaptain

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Posted 05 November 2019 - 07:29 PM

Working fine so thanks again.


PC specs...

Intel core I7 9700k 3.6 GHZ-Turbo 4.9 GHZ
64 GB Corsair vengeance  LPX DDR4 2400 MHZ
Asus PRIME Z390-P 
Nvidea GeForce RTX 2060 6GB
X box 360 wired controller
Windows 10 PRO NA 64 bit





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