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is terrain importer the same as course converter?


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#1 pdxjim2112

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Posted 08 April 2019 - 08:06 PM

A search for the best way to import terrain turned up a couple of interesting old posts that may just be another dead end.

One method used the course converter and bing maps     which looked very simple, but cannot be found for download.

 

The second mention which looked similar was terrain importer http://www.perfectparallel.com/files/file/11-terrain-importer/    which looked similar but is a dead end link via the "buy now" button.

 

Did course converter morph in to terrain builder? The first video linked above using course converter and bing maps is much more streamlined than other methods I've found;it would be nice to find something like this.

Does the newest version of terrain importer  https://assetstore.unity.com/packages/tools/terrain/terrain-importer-21223 work with maps within the program like course converter above? Is it even compatible with the version of unity course forge relies on?

Is there anything like this available today? It seems like the course converter would be such a useful method to import terrain, has it actually dies off or been replaced?

I have followed a couple of video tutorials on importing height maps, with mixed results. It just seems as if someone came up with a relatively streamlined, user-friendly option (Course converter) that seems to have evaporated.

Did I miss something obvious?

 



#2 NoPutt

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Posted 08 April 2019 - 08:42 PM

The Course converter was a tool that converted LINKS .CRS or .CRX,

files to port over to PG. There were a few designers that used the tool

to convert their LINKS designs over to PG. This was all done in a closed

Beta of PG and neither tool was released to the public.

If you have a course in mind, there are people here that will help,

just ask.


Dry Gulch...................Released                     Smithfield Golf Club...........Released

Millstone Golf Club....Released                      The Walker Course............Released

Kingsmill Woods Course...Released               Pine Lake Golf Club..........Released

Woodhaven Golf Club (9) Released                The Reserve at Keowee...Released

Cliffs at Keowee Vineyards..Released              The Ace Club...................Released

Dry Gulch 2..........Released                               Blackberry Oaks.............Released

 


#3 shimonko

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Posted 08 April 2019 - 10:50 PM

It simply wasn't worth getting the terrains out of real Links' courses as far better data exists nowadays with LiDAR. Possibly a decent use case for fictitious Links courses and real Links courses that don't otherwise have LiDAR available, but that's pretty rare. 

TerrainForge did allow LiDAR data to be imported but the manual process of getting the right LiDAR files emailed out and manually entering course boundaries, zones etc was really too cumbersome for public consumption. Would crash a bit too.






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