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Importing OBJ to Speedtree Modeler


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#1 bortimus

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Posted 10 January 2020 - 03:23 PM

I think I'm overlooking something simple here. 

When saving a mesh in Unity to export into the ST modeler, I have tried these settings 

eut2JdM.jpg

I've also tried unticking "Apply Rotation" but that doesn't work either. 

 

I always get this in the ST Modeler: 

oc2aDIa.jpg

 

Somehow I need to get this aligned properly.  I see that Birdie has done this successfully in his thread.  

Any ideas? 



#2 Birdie

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Posted 10 January 2020 - 03:40 PM

In the modeler you have the option to align or turn it after import. Something like "orientation y up" and similar. Somewhere up right in the window. Don't remember which orientation was the right one now. Not on my PC now.

#3 bortimus

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Posted 10 January 2020 - 03:41 PM

Ok thanks Birdie. I’ll take a look.

#4 Birdie

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Posted 10 January 2020 - 05:17 PM

I think I also had to change the size of my ground meshes in the modeler to 3.28 iirc to somehow match the Unity units afterwards again.
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