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Terrain bleed


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#1 glfwlk

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Posted 05 November 2021 - 07:19 AM

Hi,

 

A basic question regarding render in design vs gameplay.

 

Attached are 2 pics-  closeup looks nice, but the terrain bleeds after panning out, increasingly with terrain elevation changes.

 

I'm wondering if this happens during gameplay and whether there's a way to control this render setting in Unity. No steam on this pc so I'm unable to test gamplay.

 

Thank you in advance, and thanks for all of the helpful information in this forum. Very valuable!

 

Cheers

 

XPY6W9ZX_o.jpg

 

5Wi0lTKv_o.jpg

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#2 jt83

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Posted 05 November 2021 - 11:03 AM

I don't think that will appear in-game.  That's as much help as I can offer...



#3 glfwlk

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Posted 07 November 2021 - 04:05 AM

Thanks, I appreciate the input!



#4 DPRoberts

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Posted 08 November 2021 - 12:48 AM

Any Spline that is labeled as a “Bunker” (which yours is there) will have the Terrain “dug out “ under it automatically when the Course loads in Game.




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