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#1 Tex015

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Posted 15 October 2016 - 01:53 AM

I'm using cf 5.2.3f1 but when  I select "Course Forge On" no toolbar shows and no error message.

I've tried changing both resolution, changing unity mode to high and checked that the build setting is set to PC but it didn't help.

I even made a new installation, please help!



#2 Mike Jones

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Posted 15 October 2016 - 07:52 AM

Not sure what to suggest, what resolution is your monitor?



#3 johnmeyer

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Posted 15 October 2016 - 09:00 AM

Sometimes Ive had it not appear unless i click the "hand" icon in the top left of the scene window.

 

I doubt thats what happening as sounds more serious than that but just a thought


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#4 Kablammo11

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Posted 15 October 2016 - 10:34 AM

jm, that happens to me, too - imo that's either a glitch or a clandestine security feature. Sometimes, after some lengthy work in Unity and its terrain editor and right after opening CF, it's not possible to tab-key back into CF and you have to wake it up again by clicking on the PP or the Draw symbol. 

I've gotten so used to this that I don't notice it any more. If that is the issue, OP, just click around up there and hit the tab key a few times, until you get a response.


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#5 Tex015

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Posted 15 October 2016 - 11:42 AM

Thanks for the help but still no luck.

Now I get this error message when I select "Course Forge On"

ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
System.Collections.Generic.List`1[PerfectParallel.CourseForge.CourseBase+Hole].get_Item (Int32 index) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Collections.Generic/List.cs:633)
PerfectParallel.CourseForge.CourseBase.ForceUpdate () (at Assets/Perfect Parallel/Course Forge/Scripts/Engine/CourseBase.Info.cs:515)
PerfectParallel.CourseForge.CourseBase.Update () (at Assets/Perfect Parallel/Course Forge/Scripts/Engine/CourseBase.cs:181)
 
Anyone?


#6 Tex015

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Posted 15 October 2016 - 12:42 PM

Solved :)



#7 Mike Jones

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Posted 15 October 2016 - 01:09 PM

Solved :)

Would be helpful if you shared with the group what the issue was.



#8 Tex015

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Posted 16 October 2016 - 11:20 AM

To be honest i really don't know what the problem was. I started from scratch and created

a new project in unity and it just worked. Sorry that I can't be more helpful.



#9 Mike Jones

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Posted 16 October 2016 - 11:29 AM

To be honest i really don't know what the problem was. I started from scratch and created

a new project in unity and it just worked. Sorry that I can't be more helpful.

 

No problem, that one will have to remain a mystery! Glad you got it sorted though.






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