You can see from here: http://www.perfectpa...age-2#entry8707
It's an ongoing thing - it's a passion - why would they wish to finish it.
They would have had aspirations to be further along on the game side, but commercial realities hit. You employ more staff and productivity stops while the others train them up. Then they leave. Unity updates and everything breaks. Money runs out or production has to be diverted to attract interest for more funds. There's also a lot of trial and error in this stuff, a lot of features that really have to be tried and then evalulated, a lot of promising leads that just fade away.
Well, to be honest I think we might be using too strict a definition of "finished" here.
As you hinted at, no software is ever 100% finished in the traditional sense, I fully agree there.
PG is "very good" I would say, but there still are plenty of bugs and many things missing that really should be there for a released, indie retail priced, game.
Obviously us early access types got a screaming deal @ $20, no question.
It's just tough as we all loved the base of the game, especially the early momentum, and really hoped it would get more fleshed out over the years.
Most have done all they could as simple customers...We bought the game, all the DLC, we are engaged, etc.
Many of us have literally begged them to implement a business model that would allow more development resources.
I absolutely admit to being wrong about being against the Season Pass model initially. Big mistake on my part - have always admitted that.
Anyhow - That's all the past...
Hopefully, moving forward, being acquired by Trackman will be able to provide the future game we all had hoped for w/ PG1.
















