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#1 Unique

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Posted 16 June 2020 - 09:57 AM

Hi All,

Well I'm back, Day 1 and 2 problems I cannot solve;

1 When I generate the course file I do not get a 3D file so I can't play the course

 

2. I get messages say a pin is not on a green spline. I have debugged and checked for rogue pins but everything is as it should be.

 

Yep, It's good to be back AAAARRRRRGGGGG!!!!!



#2 jt83

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Posted 16 June 2020 - 10:58 AM

Pete, if you're firing up a very early version of Coolum, delete the EasyRoads folder in Unity.  Ignore the messages about pins, I think that happens because they're sitting on greens made from cloned splines.


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#3 Stingreye

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Posted 16 June 2020 - 02:39 PM

There is a link to Larry kuh’s debugging script somewhere it should help (it gives better error messages for this ). Also turn on debug mode and double click the pins and see if any are off of a green spline. Really easy for it to happen.

#4 Stingreye

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Posted 16 June 2020 - 04:16 PM

Version V3 of larry kuh’s Course Forge patch that displays more meaningful pre-build warning meassages and changes the lanted pins to a more visible color.

https://www.dropbox....itypackage?dl=0

#5 Larrykuh

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Posted 16 June 2020 - 07:08 PM

Version V4 can be downloaded from the original post for this patch:

http://www.perfectpa...ed/#entry140794


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#6 Unique

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Posted 17 June 2020 - 12:58 AM

Pete, if you're firing up a very early version of Coolum, delete the EasyRoads folder in Unity.  Ignore the messages about pins, I think that happens because they're sitting on greens made from cloned splines.

 Thanks mate that did it



#7 Unique

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Posted 18 June 2020 - 12:14 AM

Ironicly, even though I deleted the easy roads file the paths remained   :)



#8 jt83

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Posted 18 June 2020 - 03:05 AM

Yeah each path becomes an object, just part of the EasyRoads process.






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