For a possible Open venue I'm looking at working on......
Posted 27 August 2013 - 03:09 AM
Wow nice work!
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Posted 27 August 2013 - 11:23 AM
Very nice Bruce. What 3d program are you using?
Thanks
Wayne Hewitt
Hewis Golf Design
www.hewisgolfdesign.com
Posted 27 August 2013 - 12:59 PM
Nice... this is where the words CFS may begin.. CF Share..
Posted 27 August 2013 - 01:03 PM
Posted 27 August 2013 - 01:43 PM
Now to sync it with the scores in PerfectGolf and to let real-time results show up on that board... very nice.
I hope you won't have any trouble exporting your model into Unity and that Sketchup does convert your work into the necessary mesh formats.
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Posted 27 August 2013 - 02:13 PM
Unless PP produce a game with crowds, tournament objects are going to look a little odd on courses. I don't want to sound negative (though I usually do! ) but I doubt that crowds will see the light of day in Perfect Golf until much later on in development.
Nice job though!!
Posted 27 August 2013 - 02:21 PM
Posted 27 August 2013 - 08:58 PM
Unless PP produce a game with crowds, tournament objects are going to look a little odd on courses. I don't want to sound negative (though I usually do! ) but I doubt that crowds will see the light of day in Perfect Golf until much later on in development.
Nice job though!!
Funny you should mention that, we actually started having some discussions with an AI guru the other day because we want our crowds to have an artificial intelligence. You see if you are making lots of birdies you should see your crowd increase in size and reduce if you start making bogies. In other words you set a crowd size and the amount of crowd you get may be dependent on your play while in the game. We also want the crowd to move around , ie if you have a large crowd after you hit your second shots people will start moving towards the green.
But to be fair to your comment its not like we will have this tomorrow. Just an idea of where we want to go. Initial conversations were around whether this was possible...
Posted 28 August 2013 - 10:42 AM
Posted 28 August 2013 - 01:02 PM
I like it Andrew.. hopefully you can include the sounds too, as naturally an increased crowd should result in more sounds. And, to a degeree if you are having a poor round, you're more likely to hear the cheering in the distance, elsewhere.
Posted 28 August 2013 - 04:50 PM
Sort of galleries with AI, where more come to watch you as you do well, and walk away if your having a mare, lol.
As long as the 'Mashed Potato', 'Babba Booey', 'In Da Hole' brigade are kept outside the course gates, lol.
Posted 28 August 2013 - 04:52 PM
Posted 26 December 2013 - 12:13 PM
I say that is a great thing, well done PG & keeping it on guys !
Posted 26 December 2013 - 03:11 PM
Funny you should mention that, we actually started having some discussions with an AI guru the other day because we want our crowds to have an artificial intelligence. You see if you are making lots of birdies you should see your crowd increase in size and reduce if you start making bogies. In other words you set a crowd size and the amount of crowd you get may be dependent on your play while in the game. We also want the crowd to move around , ie if you have a large crowd after you hit your second shots people will start moving towards the green.
But to be fair to your comment its not like we will have this tomorrow. Just an idea of where we want to go. Initial conversations were around whether this was possible...
Did the AI guru come up with any workable solutions for the 'active galleries' or is still just a bullet point in the WIP schedule?
Posted 28 December 2013 - 01:52 PM
Bullet Point..
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