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Winged Foot West


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#21 frank70

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Posted 06 September 2015 - 06:55 AM

The rough textures are the best I've seen so far!! Kudos, great job!



#22 Joe Habiger

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Posted 07 September 2015 - 07:14 PM

The textures seem good (could be stock with different color) but he is allowing the course overhead to show through quite a bit that's why it looks so real. I do like it though but it wouldn't look that good without a course overhead image.


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#23 slewin

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Posted 08 September 2015 - 06:30 AM

Nothing stock here guys. I have started from scratch with the textures than heavily edited the original OH image removing the trees and adding details. It feels very much like painting a picture this way and using the entire plot as one big canvas. I dont see any other way forward with creating realism especially on less manicured courses one might expect in Scotland etc... I'm finding the courses so far just too perfect looking and hence fake and it doesn't do much for my immersion in game. Hopefully one day we can paint directly onto the splines as that would be very awesome indeed....

All trees are also custom created in Speedtree with custom leaves etc... not %100 happy with Speedtree but maybe I just need to spend more time with the modeller.

 



#24 slewin

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Posted 23 September 2015 - 10:53 AM

Planting is now complete Hooray!!!
Should have this in testing soon
 
let me all know what you think.

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#25 garynorman

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Posted 23 September 2015 - 11:28 AM

Wow!! Very, very nice!



#26 remers

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Posted 23 September 2015 - 11:39 AM

Fantastic work Slewin, can't wait to play it!


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#27 MimicPS

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Posted 23 September 2015 - 12:25 PM

Great look to it Scott. I can see a lot of work has gone into finding just the textures you wanted, and a lot of creativity on how they have been incorporated into the plot. I look forward to playing it at some point as I have been an appreciator of your work since you brought Oakmont to life back in Links 2K3.



#28 highfade

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Posted 25 September 2015 - 06:53 AM

Absolutely no idea how you did it but very nice indeed!! 


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#29 Unique

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Posted 25 September 2015 - 07:27 AM

Yep, it's awesome



#30 Kablammo11

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Posted 25 September 2015 - 08:06 AM

He did it by letting bleed through a base texture into the meshes to recreate mow lines etc. It's an exciting advanced technique with a stunning potential. Beautiful!


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#31 slewin

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Posted 25 September 2015 - 10:22 AM

Thanks for the positive feedback guys. I still have a long way to go with finishing touches and now I have discovered decals so may be a can of worms. From a playing perspective a tried with firm settings and 14 stimp greens to get the US open type thing and wow I have to shape every drive to stay in play as the fairways tend to canter against the doglegs a lots. Sheer genius of a course that is a tough tough test and not a slope touched by me so it's the real deal.
I'm getting excited about it so that's a good thing.

#32 Kiwi Mace

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Posted 25 September 2015 - 10:33 AM

Looks fantastic! :)



#33 M Rose

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Posted 27 September 2015 - 11:24 PM

That's like looking at photographs.


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#34 NoPutt

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Posted 28 September 2015 - 10:21 AM

Very nice Slewin, I'll leave the drive in the bag.


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#35 luetze

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Posted 18 March 2016 - 02:18 PM

Fantastic! Great rendition of a true masterpice. Many thanks, slewin. You really set the bar with this one.

 

Can't think of many other courses that would be more suitable to improve your sand play :D



#36 Ian

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Posted 19 March 2016 - 09:59 AM

Played a match yesterday Windy/Hard/14. Man, it's a monster of a course. The toughest there is, bloody fantastic.  Can anyone sell me some balata balls?



#37 slewin

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Posted 19 March 2016 - 11:49 AM

Yeah that's quite a combo. I rarely play PG other then for testing courses and Winged Foot is simply too hard for me to enjoy.

#38 GodZilla

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Posted 23 April 2016 - 01:11 PM

Great looking course lots of details.

I was wondering if you can update the ambient sounds and lowering them. 

the background sounds in Augusta are at a perfect level.






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