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BETA TESTERS


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#181 stozza

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Posted 15 October 2014 - 03:11 AM

would love to help count me in as well Thanks



#182 T Bone

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Posted 17 October 2014 - 01:34 PM

Beta test ready!


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#183 stanlucas74

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Posted 17 October 2014 - 01:53 PM

I am in



#184 Crusher

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Posted 21 October 2014 - 01:26 AM

I would like to participate in a Beta program too. I am already experimenting with W10 Preview.


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#185 M Rose

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Posted 23 October 2014 - 05:59 PM

I believe I'd be a suitable candidate for testing the designer, perhaps the later versions. I had an original APCD beta back in late 1999 / early 2000 and I was designing in Jack Nicklaus 5 and 6 prior to that. I also contributed to the kickstarter.

 

I've expressed frustration at using Unity without a program to go with it.... I think once I had access to the course design tools available that I would finally be able to make some progress within that framework.


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#186 Jimbobh

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Posted 23 October 2014 - 08:06 PM

I've expressed frustration at using Unity without a program to go with it.... I think once I had access to the course design tools available that I would finally be able to make some progress within that framework.

I hear ya on that one. Frustration I think is putting it mildly.


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#187 sb81

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Posted 13 November 2014 - 01:33 AM

Also interested in testing with a simulator.  I have a SkyTrak launch monitor pre-ordered and would love to help test.



#188 roysie48

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Posted 16 November 2014 - 01:34 PM

im in



#189 Dazmaniac

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Posted 16 November 2014 - 01:44 PM

I believe I'd be a suitable candidate for testing the designer, perhaps the later versions. I had an original APCD beta back in late 1999 / early 2000 and I was designing in Jack Nicklaus 5 and 6 prior to that. I also contributed to the kickstarter.

 

I've expressed frustration at using Unity without a program to go with it.... I think once I had access to the course design tools available that I would finally be able to make some progress within that framework.

 

How much did you 'contribute' to the Kicksarter? As far as I was aware no-one contributed anything, lol.

 

:D :D :D

 

Back on topic, Unity is the main driver for designing courses. Course Forge is basically on overlay tool with which you draw out your shapes for tees, fairways, greens, bunkers, rough, water, paths etc. and apply the textures on toy our terrain. All the other elements of the course design process like elevation changing, lighting, planting vegetation, planting buildings etc. is all done with Unity.

 

So the more your understanding of Unity will benefit you in the long run.



#190 Carnoustie

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Posted 09 December 2014 - 07:38 PM

beta any time soon?


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#191 Dazmaniac

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Posted 09 December 2014 - 08:10 PM

beta any time soon?

 

See the third post in this thread - http://www.perfectpa...cember-updates/

 

;)






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