Working on Hole #4, little more of a challenge on this hole. Lot's of texture to be painted and I'm having to re-work all the tee boxes to at least give a better view of the fairway. The way it is now you're pretty much hitting blindly into the fairway....don't like that and not sure if it's really like that on the real course.
Just looked in on their website and it is already looking like a very nice rendition. I very much like the open nature of the course and the US-style links feel to your screenies. Another one which I very much look forward to playing at some point. Keep up the sterling work done so far, and all power to your designer 'brush-strokes'.
Thanks Mimic, lots of brush-strokes on this course for sure.....LOL
Oh yes! Hoped so much Fishers Island would be released for Links someday but now for PG that's even better
Keep up the good work, aftrshok! Everything you showed so far in the course section looks very, very promising.
Thanks luetze.......I just hope than when I'm done, it does the real course justice.
It's very easy to replace trees in Unity: Just drag the new prefab over the old one in the terrain tree settings (press Edit Tree to bring up the intended target or replacement), and all the instanced tree models in the scene will instantly be switched out. 10 seconds, tops.
Looking yummy, A99.
Thank you K11..............I sure hope it's that simple because I'm going to keep planting my trees in the mean time.