So.... who is beginning to have annoying issues with the clutter that is literally littering Unity...?
Whilst creating textures and trying them, it's a matter of dragging them in your Unity project folder to try them out... sounds easy, but when days pass and you think I'll clear the ones I don't want later - it becomes problematic. You naturally name files something similar, so you can discover them easily, but man... unless tightly controlled within folders - this should serve as a warning to those in Unity use..
You use objects easily enough, they can be nicely folderised.. but when choosing the texture via the properties, it seems to become an endless trawl of what you thought you need, kept in a great mess. I look at it in awe of the past 3-4 weeks... I've got old socks that don't compare to the history of these textures... so comfy do they feel that I'm hard pushed to remove them from their resting place...
It's no good, they got to go... but I'll keep the textures..
I'm not alone in this am I....?
- Sock Collectors Unity -