Hi,
i'm trying to sculpt a mountain with the terrain tool because my theme is calling for a big mountain in the background like for example Mt.Hood.
But somehow it feels like there is a limit in height and the top is starting to get flat like hitting its head to the ceiling.
So the question is: Is there a possibility to edit the height allowed in the scene (Without f***** up FPS or causing other problems)?
Or, is this anyway the wrong way to accomplish such thing and should it better be done via some mountain-asset or mega scaled rock-asset?
Please could somebody give me a hint in the right direction