With aquisition of new lidar heightmap into Unity, I have sorta started a revamp on my previous build. This allowed me to load clean into Unity 5.2.3f1, bring in CFtutorial1.5, and get going on a fresh layers library. I am struggling with my lighting going in and out in the Editor when looking down at certain times. I can essentially do a head bob of "light on", "light off", "light on", etc. Quite annoying for any detail work. I am certain this may have been a problem solved months ago but has since escaped my brain. Any idea on what "initial build" action item I may have neglected?
If I click "OFF" the little "sun/light" button, I can work without issue. Maybe this is how I was doing it before but I get no shadows then and it's much harder to see contours.
Looking up
Looking about 1cm down