Hi Mike.
Thanks for promptly reply.
Let's talk about the long answer. Is there any CF solution/licensing for indie studios (I mean: really indie) to edit golf courses in Unity with commercial purpose?
btw.
There are some messages in Unity console just after importing "CFtutorial.unitypackage":
"Some scripts have compilation errors which may prevent obsolete API usages to get updated. Obsolete API updating will continue automatically after these errors get fixed."
"Assets/Perfect Parallel/Course Forge/Scripts/Engine/CourseBase.Plant.cs(19,138) (42,117) (66,109) (86,146) (107,142): error CS0619: `UnityEngine.Types.GetType(string, string)' is obsolete: `This was an internal method which is no longer used'"
"Assets/Perfect Parallel/Course Forge/Scripts/Engine/CourseBase.Spline.cs(119,75) (191,75): error CS0619: `UnityEngine.Types.GetType(string, string)' is obsolete: `This was an internal method which is no longer used'"
"Assets/Perfect Parallel/Course Forge/Scripts/Engine/CourseBase.cs(204,68) (205,67) (210,73) (234,98) (235,37): error CS0619: `UnityEngine.Types.GetType(string, string)' is obsolete: `This was an internal method which is no longer used'"
Neither does appear the "perfect Parallel" menu.
Unity Version: 5.6.3p2 personal 64bit
I saw this:
https://blogs.unity3...l-in-unity-5-0/
pd.
Mike Is it possible that we would have met at the Madrid Golf Show in 2010?
Regards,
Joan