While working on my entry for the TrackMan Par 3 contest, I developed a technique for mapping slopes to assist in siting greens and tees, shaping green sites, and placing pins. As far as I know this is a novel approach (unless I missed it somewhere, if so my apologies) so I wrote a tutorial about it.
There is nothing worse than a beautiful course ruined by bad greens or pins. This is not as much of a problem here as in other golf games but nevertheless I hope that this technique helps others make great greens and pin locations on their courses and saves time by avoiding repeated testing and fixing.
The tutorial is available here: http://www.zagerdesi...ope_mapping.htm
Feel free to leave any questions in this thread and I’ll try to answer them as best as I can.