Does anyone get pop-up textures on the ground (as seen in the below picture) that go away the closer to the camera they get? I've seen this on the majority of Skunky's overlay courses and wasn't sure if it was just on my end or not. I don't notice this on some other courses using the overlay method (like the recent Royal Melbourne beta).

Also, I've noticed the 3DG on Skunky's courses can't be seen from much further than 40-50 feet in front of your player. The 3DG gets rather sparse the farther away you are from the player until it's gone completely. It also doesn't seem as full as other courses with 3DG. I'm not sure if the 3DG settings were lowered by Skunky to keep the fps down, but it is a noticeable difference (comparing it to Scioto below). You can easily see the grass texture below the 3DG on Quail close to the camera but hardly at all on Scioto

Just a couple things to look into Skunky if you happen to make any other changes to your courses in the future. They look/play absolutely amazing otherwise!