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(Blender) Base attached to my pole?


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#1 Jugador

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Posted 20 November 2020 - 07:44 PM

  Hey guys, how do I get the "huge" gray bottom off, or shrink it, or something in Blender before I export my utility pole to .obj?

Thanks

 

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Alienware M18XR2...(laptop) (Windows 7 pro)

I7- 3740QM 2.70ghz

GeForce GTX 680M

16 gigs ram

Colonial CC average fps>50 (All sliders maxed to the right) (Dynamic Sky On)

 


#2 DPRoberts

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Posted 21 November 2020 - 12:27 AM

You must be selecting additional objects that you don't want exported. Make sure you are in Object mode and select what items you want to export with Shift LMB in the 3d view or Ctrl LMB in the Hierarchy. Items selected will be outlined in orange. Then, when you export, make sure you tick the box "Selection Only", otherwise everything in the scene will export.
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#3 Jugador

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Posted 21 November 2020 - 02:56 AM

 Okay, thank you Sir, I got it, now. Now, back to your great video so I can custom fit a bulkhead around my island green...woo hoo!  Where would the designers be without you!  :D 

 

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  • ScottL48 likes this

Alienware M18XR2...(laptop) (Windows 7 pro)

I7- 3740QM 2.70ghz

GeForce GTX 680M

16 gigs ram

Colonial CC average fps>50 (All sliders maxed to the right) (Dynamic Sky On)

 





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