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Man, I miss Tiger Woods Online


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#1 Mulligan

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Posted 25 May 2026 - 05:31 PM

I would shoot at least a round daily just to keep up with the chatter and IIRC there were small rewards for playing daily. The social atmosphere, seeing other players balls rolling around the course, it was something that kept me interested. 

 

It wasn't the greatest golf engine, but the social aspects were what made it. Seeing the empty lobby in PG saddens me, although I'm not the multiplayer type. Usually. At least in PC golf anyhow.

 

What would I pay for TWO these days? I wonder if they could turn a profit with several thousand players at $5/month? Fire up the original TWO, maintain it and I really wonder how it would go over with those of us who refuse to play the crap golf games we've seen in the last 12 years.



#2 RBarley

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Posted 25 May 2026 - 09:24 PM

I would love to see this game come alive again, but with each passing day it will only become unlikely that trackman will do anything thing about it. There's been many requests to Trackman to make this game open source and it fell upon death ears. I'm not even sure how many course designers would return to doing courses for this game or even new designers. The ones that have gone to Trackman they get paid for their work to design. Some of the others that have done courses for PPG are making courses for GSPro.  I do have many courses that I still can make for PPG and would be willing to continue designing if this game would be revilement sometime in the future. For the time being if stopped working on my current courses that I've started and wait to see what happens. GSPro's business model is you pay $250.00 a year subscription fee for access to play and the games is primarily for simulators, but has a mouse option to play. I think a good many people would come back to PPG if we get some updates and may an upgraded course designer. I'd be willing to pay that amount to do so.



#3 Mulligan

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Posted 25 May 2026 - 10:56 PM

Perfect Golf is dead. The lobby is turned off, nobody visible.

I'd rather see TWO to be honest.



#4 RobV

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Posted 26 May 2026 - 02:56 PM

I never got into the TW series of golf games, I've always played Links2k.   Still probably the best in-game golf physics of any golf game.  Incredibly so, courses are still being made and when I visit Links Corner from time to time, it appears the very few who are making courses have developed a way to make courses quicker and also using lidar data.    I can tell you that lately, I've been playing Rory McIlroy PGA Tour 2015 on the xbox.   A few years ago, I found this game for $4 at a flea market, played it like two times and put it away.  I am not sure what prompted me to bring to the screen again, but even though it is an EA/TW title, I am enjoying it!   It is so limited though, courses, features, and no online support at all.   I tried 2K25 and it was terrible.. can't believe they still want 70 bucks for that game.  Awful.  

 

As it relates to PG, I am in the same boat as RB.   I have tons of courses that I can create, but I've taken a nice break from designing.   I have like 3 or 4 started, but since the weather is getting nicer, I am spending less time on the PC and more time outdoors.   I have ZERO desire to design for GSPro.. why would I when I don't even have the game or want a simulator?   We will never get the core code for PG or there will never be a PG2 or what have you.   Trackman has made it abundantly clear they will NOT sell the core code to anyone... 



#5 Mulligan

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Posted 26 May 2026 - 06:04 PM

I never got into the TW series of golf games, I've always played Links2k. 

TWO wasn't really a serious golf game, it was more of a social gathering of people who happened to be playing a round in their web browser with loads of others on the same courses. You couldn't see the other players, but you could see their balls rolling around. It wasn't a serious golf game as I said, but it was serious enough to be fun and social. Here's a couple of YT links, making me miss it even more -_-

 

 

Even today it's impressive as a web browser game IMO.


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#6 jt83

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Posted 27 May 2026 - 06:03 AM

Did TWO really have thousands playing?  Even if PG was resurrected and managed to attract 2000 players paying 250 a month, that's 500k.  Supposedly the copyright holders made 69 million last year.  



#7 Mulligan

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Posted 27 May 2026 - 03:36 PM

Did TWO really have thousands playing?  Even if PG was resurrected and managed to attract 2000 players paying 250 a month, that's 500k.  Supposedly the copyright holders made 69 million last year.  

 

$250.00 a month? For a computer game? EA never released numbers except for "200 countries and 2 million rounds of golf" during the open beta and release time period, according to Gemini AI.

 

Might need to tame that number down to $2.50 a month for us desk jockeys. Not talking simulators and the like, and those always made me wonder why not just play a real round of golf for that kind of money.



#8 jt83

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Posted 29 May 2026 - 04:14 AM

Typo.  Meant 250 annual.  I was talking TM's profit with that large figure too.  250 monthly might get their attention...






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