Though I`d comment for what it`s worth. First I remember when Perfect Parallel first started and showed us videos of what this game would look like, I saw beautiful snow covered mountains and a waterfall with a bold rushing stream. I saw one hole I think from Pebble Bch. with a boat going by and a dolphin surfacing in the water. I thought, these graphics are eye popping, the graphics in this game is going to make any other golf game pale in comparison. To be honest the graphics , while good, are a bit of a disappointment. Where are the snow covered mountains at Crystal Pines? I also thought that this game would excel in the area of ball physics and it has in many ways but the ball bounces strange off rocks etc., and on the follow cam it looks like the ground is bouncing instead of the ball. I hope when the dynamic cam is introduced it will be better. Now having said that, let me say that Perfect Golf is the most fun, most difficult, and the most realalistic golf simulation yet. I have played all the others except TGC. The motion swing is the best simulation of a real golf swing of any golf game so far. I have yet to break par with all assist on max, but I am having great fun trying. The best part is ,having followed Andrew and mike`s efforts for several years, this game is only going to get better and better. If you like golf and want a golf simulation game, you need to get Perfect Golf. Hats off to everyone at Perfect Parallel and thank for your efforts.
My thoughts on Perfect Golf
#2
Posted 01 February 2015 - 01:33 PM
I'm sure it will come in time, probably a slight trade off for performance values I would think. Games beautiful as it is though and with little tweaks here and there along the way, I think the future is bright.
Main thing is the game feels right and its one hell of a base they have made, which can now be worked upon. Foundation for me is the absolute most important thing and I think they have nailed it
.
Jimmy
- ✠ davef ✠ likes this
#3
Posted 01 February 2015 - 02:16 PM
Mountains in Crystal Pines will return! Also the range you say with the waterfall it's all up and ready to go - just waiting on developments to the practice modes so you can get the best out of it.
#4
Posted 01 February 2015 - 02:22 PM
- KMM63 likes this
WWG1WGA
#5
Posted 01 February 2015 - 02:39 PM
+1
#6
Posted 01 February 2015 - 03:38 PM
I'm starting to love the game apart from the putting. It's just not challenging enough not having to play for the distance.
That's great to hear, because having read many of your posts, your passion for developing the game cannot be called into question and if you are now getting more out of the differences that Perfect Golf offers compared to other golf titles, both old and new, then I think you'll see developments which will make this a game/sim worth sticking with.
The comment about putting is valid, and I think that the game will move towards the option of a 'hardcore' mode which could be selected irrespective of assist level which would rely purely on your judgement and touch on the greens. The same could be said of grids which are somewhat unreliable to read due to size - a grid off option will most likely be developed, along with a choice of grid size to use for those who want it.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users












