Posted 10 June 2013 - 03:30 AM
It may just be me, but I have imported a course from the US national map viewer and I'm finding that the smallest brush size in the terrain tools is still the size of one of the bunkers making it impossible to actually do any work...
Is anyone else experiencing this?
I played around with Unity to do some elevation painting and found it very time consuming and not even close to what you saw in MJs video. Since he was using Course Forge, I am thinking that is designed much more for course designing. The way Unity is right now, reminds me of trying to design a course using the old SimGolf game. Very time consuming to elevate and make even close to realistic looking for real courses. APCD was a lot to wrap my mind around when I first started. In fact, took me almost 6 years to think I made a course even worthy to be a beta. Took another few years to learn how seam blend. Then things started clicking and I spent probably thousands of hours making some mediocre courses. I am hopeful for the day CF comes out and look forward to importing and updating my APCD designs. Would love to see moving waterfalls on Infamous Golf Course. Just hope Unity and CF will allow what APCD surprisingly did and Links allowed to be played on that strangest of courses.
Course Forge Courses in various stages of design: Dwan Golf Club, Hyland Greens, Faribault CC, Desert Valley CC/ Woodland Trail(fictional), Infamous Golf Course (fantasy)
Links 2003 Designs: Dwan Golf Club, Infamous Golf Course, Hazeltine National Golf Club (assistant designer), Woodland Trail/Desert Valley CC , Faribault CC (beta), Hyland Greens (beta), Double Eagle (beta), King's Walk (beta), Interlachen CC (still in planning)
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