On the tee, from...
Well I'm off and already busy with hole 4, right on track to do a hole/day.
The members play this as a par 4
2nd hole looking back towards the tee.
Posted 04 August 2015 - 02:42 PM
On the tee, from...
Well I'm off and already busy with hole 4, right on track to do a hole/day.
The members play this as a par 4
2nd hole looking back towards the tee.
Intel Core i5-6600 CPU 3.3 GHz Geforce GTX 1060 16GB RAM Windows 10 64 bit
Hazyview (600m above sea level) -- Nautilus Bay (Revamp done) -- Cape Fear (TGC adaptation) -- Aloe Ridge -- Nahoon Reef GC -- Chambers Bay
Abel's Crossing -- Solitude Links GC
Posted 04 August 2015 - 02:47 PM
This is what the community needs. Plenty of new users getting to grips with Unity and Courseforge to start creating new courses and although I don't know how many hours both you and DoGzz have put into your designs so far, there appears to be really quick progress already. Excellent stuff!
System Spec
---------------------
Win10 / Core i7 - 4820k 3.7Ghz / 16GB Ram / GeForce GTX780 / Corsair M95 Wired Mouse / Asus PB287Q 28in 4k Monitor
Posted 04 August 2015 - 02:51 PM
Looks really nice.
Posted 04 August 2015 - 02:58 PM
750 W Corsair pwr supply ⛳️ Octacore AMD FX9590cpu with 110i GT cooler @ 5.0 ⛳️ ASUS Strix 1080 vid card ⛳️ 16 gig 1866 DDR3 ⛳️ Samsung 840 HD-SSD ⛳️ Dell 22in 1080p AND 40in and 65 in Samsung Monitor 4k HDMI-to HDMI on card ⛳️ Win 10 pro 64 bit ⛳️ MSwing Pro and Tour Pro
USAF 21 yrs E-8 AMMO Superintendent, retired 2002 https://drive.google...QVRFdUFuOE94OEk
Posted 04 August 2015 - 02:59 PM
Great work Highfade, looks awesome.
Recalculate the mesh on the Hole one teebox(first pic)
I think I see some separation at the very front.
May just need a touch of smoothing. Hard to tell
but something there. Great Job!
Dry Gulch...................Released Smithfield Golf Club...........Released
Millstone Golf Club....Released The Walker Course............Released
Kingsmill Woods Course...Released Pine Lake Golf Club..........Released
Woodhaven Golf Club (9) Released The Reserve at Keowee...Released
Cliffs at Keowee Vineyards..Released The Ace Club...................Released
Dry Gulch 2..........Released Blackberry Oaks.............Released
Posted 04 August 2015 - 03:26 PM
Great work Highfade, looks awesome.
Recalculate the mesh on the Hole one teebox(first pic)
I think I see some separation at the very front.
May just need a touch of smoothing. Hard to tell
but something there. Great Job!
Yes, 1st noticed that on the screenshot. Does that happen when you use the rectangular shape option and your surface isn't completely flat?
Intel Core i5-6600 CPU 3.3 GHz Geforce GTX 1060 16GB RAM Windows 10 64 bit
Hazyview (600m above sea level) -- Nautilus Bay (Revamp done) -- Cape Fear (TGC adaptation) -- Aloe Ridge -- Nahoon Reef GC -- Chambers Bay
Abel's Crossing -- Solitude Links GC
Posted 04 August 2015 - 03:28 PM
Remers, I've started on the 1st of this month so it goes quite fast. Not as quick as TGC courses but waaay better that APCD.
Intel Core i5-6600 CPU 3.3 GHz Geforce GTX 1060 16GB RAM Windows 10 64 bit
Hazyview (600m above sea level) -- Nautilus Bay (Revamp done) -- Cape Fear (TGC adaptation) -- Aloe Ridge -- Nahoon Reef GC -- Chambers Bay
Abel's Crossing -- Solitude Links GC
Posted 04 August 2015 - 03:30 PM
Nice pics! I think if you added an extra control point or two along the front edge of that first tee the slight mesh glitch would disappear.
Posted 04 August 2015 - 04:07 PM
Posted 04 August 2015 - 04:14 PM
Nice work, looking good so far.
Courses Created with Course Forge:
Bellerive CC
Fishers Island
Forest Hills CC - WIP
Posted 04 August 2015 - 04:14 PM
I can not wait to get my hands on CF.
Same here!!!
Courses Created with Course Forge:
Bellerive CC
Fishers Island
Forest Hills CC - WIP
Posted 04 August 2015 - 04:16 PM
nice 1 mate....looking good, i'm getting faster at this all the time...first hole took me ages but i'm now on the 5th hole and going well...fingers crossed!
Posted 04 August 2015 - 04:28 PM
Don't forget to save your scene as.. and name it something else from time to time.
Also every couple of days back up your project folder completely.
I do this and I've been using CF for a year or two as you never know when gremlins might strike.
Posted 04 August 2015 - 04:41 PM
Same here!!!
VG2 • PG • 2k21 • 2019 • Links • GBC • JN5
Posted 04 August 2015 - 05:54 PM
Don't forget to save your scene as.. and name it something else from time to time.
Also every couple of days back up your project folder completely.
I do this and I've been using CF for a year or two as you never know when gremlins might strike.
Sounds like the APCD
Posted 04 August 2015 - 06:34 PM
Don't forget to save your scene as.. and name it something else from time to time.
Also every couple of days back up your project folder completely.
I do this and I've been using CF for a year or two as you never know when gremlins might strike.
Sounds like the APCD
I'd say more of a precaution against computer malfunction than a
CF or Unity Crash. The APCD would crash at the drop of a hat.
Dry Gulch...................Released Smithfield Golf Club...........Released
Millstone Golf Club....Released The Walker Course............Released
Kingsmill Woods Course...Released Pine Lake Golf Club..........Released
Woodhaven Golf Club (9) Released The Reserve at Keowee...Released
Cliffs at Keowee Vineyards..Released The Ace Club...................Released
Dry Gulch 2..........Released Blackberry Oaks.............Released
Posted 04 August 2015 - 09:04 PM
If I coughed with the APCD open, it would crash.
VG2 • PG • 2k21 • 2019 • Links • GBC • JN5
Posted 04 August 2015 - 09:09 PM
Posted 05 August 2015 - 03:36 PM
Yes Unity and CF are a LOT more stable than APCD but it's always better to backup and be safe rather than sorry - there is NOTHING more annoying that doing good work and losing it because there was a power cut or something!
Posted 05 August 2015 - 08:51 PM
At least a CF crash won't require you to have to re-do about 20 seam blends
VG2 • PG • 2k21 • 2019 • Links • GBC • JN5
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