There should be a seperate folder with the textures. That folder has to be draged into unity along with the fbx file. I usually just drag them both to the assets folder.
Importing custom object
Started by
LasseThid
, Feb 15 2014 09:52 AM
21 replies to this topic
#21
Posted 08 April 2015 - 08:52 AM
Gigabyte ga-z68x-ud3h-b3 Motherboard
Intel Core i5-2400 CPU@3.1GHz 3.70GHz
GeForce GTX 1050 Ti
16GB Ram (2)G.Skill Ripjaws F3-10666L9S-8GBXL
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#22
Posted 08 April 2015 - 01:56 PM
Thanks guys. Ironically I had the same epiphany during my sleep. So your replies confirmed my thoughts. Thanks for they support. Sure makes it exciting to design again.
Course Forge Courses in various stages of design: Dwan Golf Club, Hyland Greens, Faribault CC, Desert Valley CC/ Woodland Trail(fictional), Infamous Golf Course (fantasy)
Links 2003 Designs: Dwan Golf Club, Infamous Golf Course, Hazeltine National Golf Club (assistant designer), Woodland Trail/Desert Valley CC , Faribault CC (beta), Hyland Greens (beta), Double Eagle (beta), King's Walk (beta), Interlachen CC (still in planning)
Intel Core i7-4710HQ 2.5GHz
Links 2003 Designs: Dwan Golf Club, Infamous Golf Course, Hazeltine National Golf Club (assistant designer), Woodland Trail/Desert Valley CC , Faribault CC (beta), Hyland Greens (beta), Double Eagle (beta), King's Walk (beta), Interlachen CC (still in planning)
Intel Core i7-4710HQ 2.5GHz
- Microsoft Windows 8.1 64-bit
- 16GB DDR3L RAM
- 750GB 7,200RPM Hard Drive
- NVIDIA GeForce GTX 850M
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