Having numerous questions I thought it wise to discuss it here.
Trees.
- As I understand it only trees created with the tree creator will be effected by wind and it is unwise to import other 3d models as far as trees are concerned.
- Tree creator trees are not "locked" and can be copied, changed or altered, for instance the same tree with another set of leaves?
- What is a texture atlas and when, why and how is it created?
- I've read that it is better to use mesh rather than plane for leave/branches?
- Is it wise to have a separate project just for tree creating and then import it into your project or do you just make your trees inside your course project?
- To reduce the cloning effect, can you take one existing tree, make 4 copies, alter each slightly in the tree creator so that you have Tree1a to Tree1d? Is it bad for performance?
Any ideas would be most welcome.