Hi all,
I have started running through courses' pins on practice mode in order to check which ones are suitable for the Simulator Tour tournaments.
After doing a bit of checking and getting feedback from some players basically we ideally need less than 5" of elevation change in a 10ft radius around the hole, with nothing more than prob 1 or 2" inside 6ft.
Not having CF myself, but from hearing from you guys how its tough to tell in unity how a pin is going to play, I was wondering whether you think its possible that by using the height level tool in the terrain, and setting the brush to the circle and to size 3 (which I assume equates to metres) it would indeed "level" that area
As to whether this would make it totally flat, which isnt exactly called for, or whether there would maybe be minor variations in height across the brush that would maybe equate to the odd couple of inches, if that could be tested thatd be great.
I appreciate many of you primarily design with mouse/controller users in mind and so these pins may seem very easy, but in terms of sim users, if you could perhaps drop an extra couple of pins in using those sort of parameters from the opening paragraph it would be be very much appreciated. Would also be interested to know if the brush method works too
Thanks