More one for the future perhaps, but is affecting me currently.
I pre built a unity terrain, planting and 3d models of my local course. I then created a package of that and imported into a course forge enabled project.
All looks good during the build etc but when it loads in game there is a weird fog that appears.
DoGgs encountered the same thing when we tried to import some of the packages created by pgapro for the real courses here: http://onlinegolftou...php?f=87&t=2105
If someone could have a look and see why when these are imported we get the fogging issue thatd be great as some great course terrains there, or at least some very decent starting points.
Mine is a bit more complex as the package was much more populated with various things, but the problem after build is identical
Thanks