I am lost on the new layout of the forum. I enjoyed posting in the "Show and Tell" thread random photos of progress or attempted progress. That thread is now locked but still contains the infinite wisdom within to achieve golf course design goodness. The new "Show and Tell" subheading does not have an obvious thread to post CF eye candy. Anyway, I wanted to drop in a picture to show my love to CF 1.5 and its custom flags. I am glad to have waited for Unity 5.2.3 for Kiawah. I'm probably full of it but I feel the terrain textures are "crisper" over 5.1.2. Video to come on Kiawah. Enjoy! (I was on hitting balls on 17 and F5'd up to 18 for those questioning the left display)
Way early on Kiawah Island - Ocean Course . Will be interesting to see how much peripheral grunge can be placed without bogging the FPS. Will eventually have to spend a month with Speed Tree but need to be closer to completion. Flags animation at the end does not currently work in game. That's just Unity shots to close. I was procrastinating from actual course building tonight. I have until 2021 to complete in time for the PGA there.
Decided I would use this thread to add some Blender tutorials I have in mind. I know you can honestly get these anywhere but I figure some people would rather not see how to make a lightsaber and apply that to their clubhouse. Other building creation tutorials may be higher poly than you would want in game as well.
So, all my stuff will be focused on golf course items for usage with Course Forge and be relatively low poly. My first video tutorial set is on a simple building creation. It was originally made today for NoPutt but I figured why not share with others are interested. Later in the month or early January will be a start to finish on a Tee Marker. I will show you how to build several tee marker shapes, UV unwrap the tee marker, personalize your markers in Photoshop and import for use in CF. Unfortunately, 3D object creation like any other program requires some baby steps. Blender could very well be more frustrating than Unity or CF quirkiness. It may also cost you valuable time that you could otherwise be using for tweaking your course creation. Proceed at your own risk!
Blender is free and widely referenced online in forums and videos. You may obtain it HERE
I currently use Bandicam basic so my videos are limited to under 10 minutes. If you can endure my congested/nasally voice, the content is decent.
Video #1 - basic Blender setup, importing an image as a plane
Video #2 - roof and building construction from image
Youre very good with Blender. Its only my list of things to learn, but found it tough to get started with, with all the hotkeys etc etc
An awesome tutorial, which I know is probably not easy, or simple would be how you go about UV mapping an object, and even if its possible, say taking an pre created object, say one downloaded from turbosquid or sketchup warehouse, and go about uv mapping that.
Ive also just started playing with Mesh Lab, and its decimation and simplification tools too. Not sure if youve played with that, but seems it could be a useful tool too.
The UV stuff is in the works. I've got it mated with a nice texture tutorial to encourage some unique development. I figured I would first get some people going on object creation and then dress them up. The downside is length of some of it. Hard to condense enough without skipping over something and then confusing the hell out of everyone.
6 buildings/roof types to give you some versatility
Excuse some of my roofing lingo. Not my specialty. Think I called the "hip" a "gable" at some point and said "façade" when I meant "fascia".
These shapes and extrusion ideas will carry over to the Tee Marker building as well so hopefully those interested will try all the shapes. The shortcut key commands are available online
Checkout - THIS PAGE - for some keyboard shortcuts. It is a bit like a new language but if you follow the tutorial below, you will see the repetition.
6 buildings/roof types to give you some versatility
Excuse some of my roofing lingo. Not my specialty. Think I called the "hip" a "gable" at some point and said "façade" when I meant "fascia".
These shapes and extrusion ideas will carry over to the Tee Marker building as well so hopefully those interested will try all the shapes. The shortcut key commands are available online
Checkout - THIS PAGE - for some keyboard shortcuts. It is a bit like a new language but if you follow the tutorial below, you will see the repetition.
At the moment I am on a motel computer in the lobby, so I can't listen to the tutorials. I am looking forward to getting back home and running through them. I downloaded Blender right before I left because I have a few key buildings to add to my course and I have no doubt that these tutorials will help.
Ye Olde Computing Machine CPU - Intel i5-8600K Six Core @ 3.60 GHz
MB - ASRock Z370 Pro 4 RAM - G.Skill Ripjaws 32 GB DDR4 2666 MHz OS - Windows 10 Home (64-bit) GPU - Nvidia GeForce GTX 1060 6GB
Would you like me to separate the tutorials and add them to the tutorials section so they are more easily found? I can also transfer over any posts related to them and keep the topics open for comments and additions. Happy to do whatever you think is best.