Can someone explain a bit how the .description file is generated by Unity/CF? Does the .description file get re-written each time the course is "compiled" in CF?
The reason I ask is that I have written a macro to read the *.description file when I add courses to my Excel sheet. Its contents allow me to automatically determine the par and index on each of the 18 holes on the course, and it saves me time from loading the course just to retrieve this information. For 89 of the 90 courses I have, the *.description file is read without issue and results in accurate information. However, the one course where it doesn't retrieve the correct information is puzzling to me.
Could this be caused by switching the order holes or switching the par values of the holes? I'm just trying to understand why one of the 90 courses doesn't behave as expected with my macro, yet the other 89 work flawlessly.