I have a sand texture that looks real good. I went and created a normal map for it and I like the texture I get from it. My problem is when applying in Unity it changes the sand color from sand color to dirt brown. Any ideas?
Normal map Question
Best Answer Jimbobh , 23 November 2016 - 11:28 PM
Click on your Normal map, Look in the inspector and make sure "texture type" is set to normal map
Go to the full post#1
Posted 23 November 2016 - 07:14 PM
#2
Posted 23 November 2016 - 08:39 PM
If you Edit the texture, there is a slider called Metallic. This will make your texture dark if slider is pushed to right. May be other causes, but check this one out.
#3
Posted 23 November 2016 - 09:24 PM
Screenshot of your layers library would really help.
#4
Posted 23 November 2016 - 11:28 PM Best Answer
Click on your Normal map, Look in the inspector and make sure "texture type" is set to normal map
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#5
Posted 24 November 2016 - 07:17 PM
Thank you that was it
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