I've noticed, watching Joe's tutorials, that when he comes to import his raw file into Course Forge, selecting New Project opens a Unity - Project Wizard which allows him to import certain packages into his new project. When I select New Project I get the standard Unity New Project creation screen. Am I doing something wrong or could it be that Joe is using a different version of Unity - I'm sure his header shows 4.6.1f whereas I am on 5.2.3. If this is the reason for the difference then it strikes me that Unity went backward a little bit on that piece of progress .
New Unity project
#1
Posted 19 December 2016 - 02:03 PM
#2
Posted 31 December 2016 - 07:42 PM
Who is Joe , and were is his tutorials ?
#3
Posted 31 December 2016 - 11:19 PM
Joe Habiger - tutorial on 'How I use lidar' in the general discussions forum and if you get an answer to the question, you have done better than me .
#4
Posted 01 January 2017 - 12:01 AM
Ok .... I also noticed one thing in that video , that the date is set at 15th of March 2015 (bottom right corner ).... so maybe you can use other versions today . I suggest you ask the same question in the tutorial thread ... Just a thought ....
#6
Posted 03 January 2017 - 05:27 PM
Yep, you can also not do any of this and just import these asset packages when you get into your project. I think there was some I loaded that didn't even need to be loaded but they can be deleted if needed.
- AMD Ryzen 7 5800X
- Asus ROG Strix B550-F Gaming
- Sapphire Nitro+ SE AMD Radeon 6800XT
- G.Skill Trident Z Royal RGB 16GB DDR4-3600
- Sabrent 2TB Rocket NVMe 4.0 Gen 4 PCIe M.2
- Samsung 970 EVO Plus 1TB SSD M.2 NVMe
- Samsung 850 EVO 512GB SSD
- Sound Blaster ZX Soundcard
- EVGA 750 Gold Power Supply
- Fractal Design Meshify S2 Case
- Cooler Master MasterLiquid ML360R
- "43 inch Vizio 4k Monitor
#7
Posted 04 January 2017 - 11:30 PM
delete
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