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PG and SkyTrak short chipping woes


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#1 rbarthle17

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Posted 20 April 2017 - 06:24 PM

Been having a good discussion on the OGT Discord group regarding issues SkyTrak users are having with short chips in PG. I speak as someone who used to have a SkyTrak and experienced these issues, but has since moved to a GC2.

 

Chipping in PG with a SkyTrak is a crapshoot. You hit your chip at your target, but it reads totally different on the screen. For me, oftentimes it went left by a considerable amount. It was regular and repeatable.

 

The topic we have been discussing is why this happens there and what to do about it. We have come to the consensus that this at its core is a SkyTrak hardware issue, that on short chips it is not reading horizontal angle correctly. PG is interpreting the data it gets right, SkyTrak is not sending the right data.

 

On PG's main competitor, this is not an issue. Chips go straight. It is out belief that that game puts in some kind of tolerance for this, and auto corrects some how. 

 

PG recently released a fix for SkyTrak that added a tolerance for putting. I would propose that this tolerance be put in for the chipping game as well. 

 

I like that PG is saying "we use the raw data as-is". but there's also a usability concern. and can PG accomodate a hardware that doesnt read HLA correctly to allow for a better playing experience (and therefore a larger customer base)?

 

Please, other SkyTrak users chime in on this.



#2 Jwheels9876

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Posted 20 April 2017 - 08:08 PM

Agree 100% something not right from like 20 yards in with the readings going way way left like 7 degrees when my ball hits directly straight from my laser dot where I'm aligned.

Going to use the OGT range tonight and hit about 50 chips and see what the readings are and post here the results . See if it's just in game on the course or it happens all the time

#3 Dropzone73

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Posted 21 April 2017 - 07:36 AM

I agree that sometimes chip shots go horizontally where thay shouldn't go. The bigger problem in chip shots though is a spin issue.

 

ST often gives VERY high back spin rates in chip shots that make the ball spin or stop suddenly. Using raw data in these shots isn't smart. There should be some kind of reality check with spin rates vs ball speed/lounch angle.

 

In ST's own software this spin problem isn't so easily seen because the ball never spins back. So the rolls are almost the same, no matter what the spin rate is. I don't want that PG copies that either but somekind of reality check would be nice.



#4 Jwheels9876

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Posted 21 April 2017 - 10:42 AM

I haven't really seen the crazy spin shots. Used to happen once in a blue moon but not anymore. Now it's just the crazy HA on short chips that needs some attention.... Happens like 3-5 times per 18 holes where I chip directly straight into my screen and it will shoot way left 7-9 degrees for some reason. It's always left as well which is odd.

#5 Andrew

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Posted 23 April 2017 - 06:11 PM

Pushed a Launch Direction Modifier to Skytrak on short chips to Beta.  Let me know how it works


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#6 Jwheels9876

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Posted 25 April 2017 - 01:59 PM

So far so good on the modifications. Hit about 25 chips and pitches from 5 yards to 50 yards and besides the ones I hit far left -13 and far right 20 on purpose, everything looked great. After all the shots my HA was 0.8 and my offline was 1.6. This would be a huge fix for us skytrak users...
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#7 zmax - sim

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Posted 10 May 2017 - 09:26 PM

Issue has been fixed in beta.  They hope to release to public soon.






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