https://drive.google...allOYkNrNXhXM0U
Todays final fix for the course complete course is officially complete.
Please delete previous version.
Posted 05 June 2017 - 05:14 AM
https://drive.google...allOYkNrNXhXM0U
Todays final fix for the course complete course is officially complete.
Please delete previous version.
Posted 05 June 2017 - 05:30 AM
ok guys i found an issue where the ocean which is the out of bounds area, the ball can be seen going below the ocean and hitting the ground then it says out of bounds never seen that before i havent touches any of the water settings and i know the ocean worked fine on previous courses any ideas would be great thx.
Posted 05 June 2017 - 05:51 AM
I thoroughly enjoy your creations Stoney. Can't wait to give this a spin.
Posted 05 June 2017 - 08:39 AM
Sounds like the water physics material needs to be applied.
Dry Gulch...................Released Smithfield Golf Club...........Released
Millstone Golf Club....Released The Walker Course............Released
Kingsmill Woods Course...Released Pine Lake Golf Club..........Released
Woodhaven Golf Club (9) Released The Reserve at Keowee...Released
Cliffs at Keowee Vineyards..Released The Ace Club...................Released
Dry Gulch 2..........Released Blackberry Oaks.............Released
Posted 05 June 2017 - 04:53 PM
Sounds like the water physics material needs to be applied.
the Mjoceanwater doesnt have that option but the 4 tiles in it do and they all have water selected
Posted 05 June 2017 - 05:07 PM
Did your ball go straight into OB or is there, as it should, a water hazard along the shoreline to trigger a hazard drop? The way you describe it it would seem you did not place a water hazard at all. But surely you must have!
Or did you bring in the outer OB too close to the land? Ideally, even on coastal holes, it should be placed well outside to let balls land in play and let the water hazards do their jobs.
If that is not it, please post a screen capture with the spline lines made visible - it's rather difficult to offer advice without some visual information.
>>>>>>> Ka-Boom!
• Mulligan Municipal • Willow Heath • Pommeroy • Karen • Five Sisters • Xaxnax Borealis • Aroha • Prison Puttˆ
• The Upchuck • The Shogun • Black Swan (•)
<<<<<
Posted 05 June 2017 - 05:25 PM
Did your ball go straight into OB or is there, as it should, a water hazard along the shoreline to trigger a hazard drop? The way you describe it it would seem you did not place a water hazard at all. But surely you must have!
Or did you bring in the outer OB too close to the land? Ideally, even on coastal holes, it should be placed well outside to let balls land in play and let the water hazards do their jobs.
If that is not it, please post a screen capture with the spline lines made visible - it's rather difficult to offer advice without some visual information.
The ball went straight into water and u see it going down to the seabed then the out of bounds message appears, yes my ob is just on the land almost touching the ocean is that the problem.
ok i seem to have fixed it by jusr
t deletiing the ocean and redoing it lol.
I did this the same way on wellsgreen and that works fine when ball hits ocean it doesnt show u the ball going down the ob message appears instead
But surely when the ball hits the ocean it shouldnt show u the ball going down to the land.
Posted 06 June 2017 - 10:07 AM
I can't imagine the ocean plane being at fault here. More likely, something is wrong with the colliders and/or the hazards.
If you can see your ball actually moving underwater, that is just wrong - it should make a splash and the camera should stop tracking it the moment it hits the water. And that would indicate that something is wrong with the collider: Perhaps you would need a collider on the MJoceanwater object (Click add component - Collider - Mesh Collider to assigne the water physics material).
This being moot, obviously, since your issue got fixed, as you say.
>>>>>>> Ka-Boom!
• Mulligan Municipal • Willow Heath • Pommeroy • Karen • Five Sisters • Xaxnax Borealis • Aroha • Prison Puttˆ
• The Upchuck • The Shogun • Black Swan (•)
<<<<<
Posted 07 June 2017 - 04:27 AM
Stoney,
I was just playing your Atlantic GC, recording a round for the database and all. Love the layout - very challenging landing zones for the Tour Pro. One thing to consider...the drive on #13 or #14 (over the deep chasm) can't be reached with the Caliber ball and any head wind. I tried, and re-hit at least 5 times with no luck. I didn't play any farther than this, but what I did play looked great!
JMK59
Posted 07 June 2017 - 05:06 AM
ok ill look into that thx for the info.
Posted 07 June 2017 - 03:11 PM
Stoney, as always your courses are visually spectacular and a great challenge to navigate. This is why I think your courses are the best on this site. This newest one is no exception. Bravo!
Posted 07 June 2017 - 04:50 PM
Stoney, as always your courses are visually spectacular and a great challenge to navigate. This is why I think your courses are the best on this site. This newest one is no exception. Bravo!
Thx your too kind i dont even consider myself that good compared to other designers like dogs,mrose, robc and kablammo to name a few but i do try my best.
Posted 08 June 2017 - 06:31 AM
Thx your too kind i dont even consider myself that good compared to other designers like dogs,mrose, robc and kablammo to name a few but i do try my best.
All you mentioned and others are indeed great designers as well. You just happen to put everything I like in a course.
Posted 10 June 2017 - 04:06 AM
Left feedback for you over at PGLS
Cheers Mate
Posted 14 June 2017 - 07:38 PM
Final version is out any problems plz report back ty.
Posted 14 June 2017 - 08:09 PM
Where do you download the final at?
Posted 14 June 2017 - 08:36 PM
Where do you download the final at?
I see it over at 'Jack Nicklaus Perfect Golf - Course Depository, Other Fictional. However, it's dated June 5th so I'm not sure that it's the correct version.
Posted 14 June 2017 - 08:38 PM
CUK Mantis Gamer PC (Liquid Cooled Intel Core i9,10 Core MSI GF75 Thin 17" Laptop
32GB RAM, 512GB NVMe SSD + 2TB HDD I5 8GB Ram GTX1650
NVIDIA RTX 2070 8GB OC, 600W PSU, AC WiFi, Windows 11 144 Hz Windows 11
VIOTEK 35" CURVED 144HZ-200HZ OC MONITOR
Seagate 4TB External Hard Drive
Klipsch Sound System
BENCHMARKS-https://www.userbenc...serRun/38611652
Posted 14 June 2017 - 09:48 PM
I always update the original post with new course my bad
Posted 25 June 2017 - 06:37 PM
link in first post is the final version of this course please delete old version thx.
0 members, 0 guests, 0 anonymous users