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Some bunker issues...


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#21 DPRoberts

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Posted 28 July 2017 - 08:17 PM

His bunker layer is asking to be -0.255m deep. It will be below the terrain everywhere if he recalculates all splines. They may not be at the moment if the others carry the un-updated spline layer data.
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#22 Keith

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Posted 28 July 2017 - 09:54 PM

Well, I created a couple of pot bunkers...

 

oGyiNLb.jpg

 

However, issues still abound.  Notice how the sand texture looks all shiny, undetailed and the lighting is weird?  There has to be something still going on with my textures and normal maps, but can't for the life of me figure out what that could be.  Also, how do you toggle the pot bunker utility off?  I need to create standard bunkers as well.  Seems like every one I attempt now is a pot bunker.  The spline layer is Bunker for both.  Any ideas?



#23 Keith

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Posted 29 July 2017 - 03:11 PM

Well, I fixed it...

 

iQw3DGX.jpg

 

For whatever reason, the pot bunker normal map imported as texture.  Switched it and all is well.  And I am using Bunker Tan for the other standard bunkers, the sand matches the pots.  Crisis survived.  Thanks everyone in this thread for your help.


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