This may seem like a really basic question considering my experience, but I'm starting to rack up a rather sizeable chunk of data with all of my course files and I'm wonder if I have a lot of redundant files that are taking up a huge amount of my disk space.
Do you have different Unity scenes for every course? I do and I assume this is what everyone else does, but I'm beginning to tire of the laborious process of having to copy 2+ GB of files every time I start a new course, having to scramble through my notes for the correct lighting settings, etc, etc...
I noticed when looking at old course files (stored on an external drive) that I have multiple copies of every library that I've made in every course folder and many of my other asset files are repeated throughout.
Anyone have any suggestions that might help streamline this process? I was thinking of just creating a blank canvas with certain settings established and basic assets and using that every time.