Offset to the rescue, but PG's sim offset just moves the camera position over so the ball is seen offset from the center of the screen, but doesn't move the aim direction over so it's still in line with the ball (directly above it on screen). This can be seen below:

Now one can drop the aiming pole way left so the view looks good so a straight shot from the simulator is looking down the center of the range, like below:

But of course a straight shot recognized by a launch monitor is instead going to head towards that aiming point - way out left, as the video below shows:
Plus the ball launches from a central position instead of where it really lie - but not too concerned about that as it's only a meter. But I am concerned I'm training myself to hit out to the right of the target.