The following is a transcript of some of the Q&A with Andrew of PP that happened recently on OGT Simulator Discord chat. Thanks again Andrew for taking to time to come chat with the JNPG simulator community. It was very much appreciated.
Q: Are there plans to change the simulator pass subscription model or increase prices?
A: There are currently no plans....We just released a demo pass and have asked Skytrak if they would do the same
Q: What licensed courses if any can we expect to be available in 2018?
A: One of the great benefits of our relationship with TM will be a flood of new licenses courses that will be released. As to prices for courses I don't see any reason for us to change our approach to pricing at this time
Q: What is currently happening with PG2? Can you give us a rough estimate on when you expect PG2 to start beta testing?
A: We have completed the perfect engine code upgrade, with the new Networking and the new Web-socket communication layer. We have reintegrated an all new method of handling the game play (ball based rather than player based which will significantly reduce the bugs in modes like alternate shot) We have reintegrated the ball flight and physics and are now working on the new UI for the game (which you will see in the TM Sim at the PGA Show)
Q: Will you be allocating more resources in terms of staff as a result of this change?
A: We already have, we have a full time Unity UI developer developing the new UI for the game
Q: Lastly, can you talk about your overall direction and vision for JNPG simulation? In terms of new features/game changes? And any plans for a club fitting mode on the range and/or ball/club data interface on the range?
A: That's a tough one to answer. What I can say is that we will continue to integrate JNPG into many of the TM software solutions. Those of you with TPS will already have seen our range used to replace the long standing graphics that were in TPS