OK, I am having this problem again. I've stayed at 12 textures to avoid the catastrophe that I had before, yet here I am again (see pic below).
This issue with textures... is it painted textures only? Or does it include all textures even those that are dragged and dropped onto items? I am thinking these drag-n-drop textures count differently. I sure hope so anyway.
Everything was fine up through the work I did last night. Last night, I used DPR's house builder tool (as I have before) and built a house and saved and then rendered so I could play the hole and look at the house. Everything was fine on that render except for one thing. Two of my Easy roads that had been finalized were not in the render??? When I opened up Unity, they were there, but not finalized??? Then I got to looking around and I was having more texture issues.
Last night, I did grab a texture from textures.com and I used it on the house I built. So, maybe that texture threw me over the top? That doesn't make sense to me, but it was all good until last night???
The progress I lost was terrain elevation and painted texture work only. The house is still there and looks great, but the terrain work I did a week or so ago was gone. And, all the painting I did to achieve the look of the course I am recreating.
Any thoughts?