I've posted a few times over the last month, all very noob questions as I just started my first course. I'm breaking it down into 5 phases:
1. Tees, greens, fairways (just finished now!)
2. Tee box, rough, bunkers, waypoints
3. Water, OB/hazards, shaping
4. Pins, grasses, adjustments
5. Structures, bridges, beta testing
I have a few general questions for phase 2 and have watched most of the video tutorials that apply to design so far:
1. What happens when splines overlap, I heard its bad? What about a rough against a rough? How do most deal with the rough area that is shared between 2-3 holes?
2. I also wanted a false front and put a fairway up against a green but it looks off and might be the fairway is going "over" the green.
3. I'd say that 60% of my course is water, I've been told the easiest way to do this is flatten my terrain and create a water plain underneath the area and just lower terrain. Is this correct? Common issues?
4. Is there any limit on the size of the rough or splines in general? Any negatives to really large and complex splines?
5. What is the best place for free assets for a course such as bridges and structures?
Thanks everyone. Hope to get this out this fall. Basically took my favorite hometown par 60 course on bogs and put it on steroids to a par 72. Only really had to make major changes to 4 holes so it still has its character and feel I hope. Thanks again in advance!