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#1 dedBuNNy

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Posted 21 February 2015 - 05:12 PM

Mooooooooooo !!  ^_^


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#2 Dazmaniac

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Posted 21 February 2015 - 11:55 PM

Baaaaaaaa!!

 

:P


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#3 dedBuNNy

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Posted 22 February 2015 - 12:08 AM

Just seemed kinda sad there was no action down here... Poor TerrainF just hangin' waitin ...

 

Speaking of ...  What's the dealeo with it anyway?


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#4 blueblood1995

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Posted 20 March 2015 - 12:09 PM

I think Terrain Forge is a bit like Course Forge but for terrain. Could be wrong!😝

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#5 Kablammo11

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Posted 20 March 2015 - 01:39 PM

It should be either a Unity plug-in or a standalone mini-app (don't know which) that will allow designers to pick, grab and convert real-world terrains from bing maps and import them into Unity without much fuss. Locating an existing golf course and dragging it into Unity, importing it both as a layout image and with the correct 3D terrain elevation data, would become a lot easier and quicker.

 

It was once called Terrain Importer and later got re-christened to its current, ungainly name. It's current status, I guess, is: dormant.


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#6 Keith

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Posted 20 March 2015 - 03:16 PM

Really hope this is still in the works.  The demo Andrew did looked very promising. 



#7 M Rose

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Posted 22 March 2015 - 06:54 AM

This will be a game-changer, especially for real courses.

 

As a Links designer I am reluctant to attempt a real course from scratch in APCD because the elevation data is hard to get without a lot of extracurricular stuff. That's the hard part. The real courses I have done were from plots somebody else did.


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Prelude · Sapphire Lake · Jersey Hills · The Reservoir · Blackwolf Run (River) · Old Scotch 
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· Spyglass Hill · Alpine Crossing · Kingston Heath · Prairie Dunes · Kemper Lakes
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#8 karma4u

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Posted 19 May 2015 - 05:55 AM

Damn silly, but couldn't help myself.............Helloooo............ ;)   :P


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#9 IanK

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Posted 19 May 2015 - 06:29 AM

It should be either a Unity plug-in or a standalone mini-app (don't know which) that will allow designers to pick, grab and convert real-world terrains from bing maps and import them into Unity without much fuss. Locating an existing golf course and dragging it into Unity, importing it both as a layout image and with the correct 3D terrain elevation data, would become a lot easier and quicker.
 
It was once called Terrain Importer and later got re-christened to its current, ungainly name. It's current status, I guess, is: dormant.


I have mentioned this before but am using a very similar program which I downloaded from The Asset Store. It's called World Composer.
It gets excellent reviews too.
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#10 Guest_deena_golf_*

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Posted 03 June 2015 - 09:18 AM

hiyyaaaaa!!!

 

*points, waves, nods*

 

i know i know it's pathetic - but everyone's doing it  :lol:

 

it's panto season YAYYYY!!!!

 

:D


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#11 Crusher

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Posted 29 July 2015 - 05:59 PM

I won't build them but I sure will play them.  Looking forward to seeing the PG players/course-designers amass 1000's of courses.



#12 IanK

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Posted 30 July 2015 - 09:12 AM

I won't build them but I sure will play them.  Looking forward to seeing the PG players/course-designers amass 1000's of courses.


I'm pretty sure the amount of courses won't run into the thousands. I think the whole process of creating courses will be too time consuming for many.
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#13 M Rose

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Posted 02 August 2015 - 03:30 AM

As long as it's easier to use than the Links designer, I'll try to crank a bunch out as soon as I can.


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Prelude · Sapphire Lake · Jersey Hills · The Reservoir · Blackwolf Run (River) · Old Scotch 
Evergreen Park · Pebble Beach · Royal Melbourne · Mesquite Valley · Cherry Hills · Flatwater
Plainfield CC 
· Spyglass Hill · Alpine Crossing · Kingston Heath · Prairie Dunes · Kemper Lakes
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#14 Andrew

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Posted 09 August 2015 - 01:49 PM

Greetings!!!!


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#15 IanK

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Posted 17 August 2015 - 07:24 AM

I'm pretty sure the amount of courses won't run into the thousands. I think the whole process of creating courses will be too time consuming for many.


I've been using CF now for a couple of weeks and I've realised that my statement above was incorrect. CF does look a bit intimidating to start with but you can work at a pretty smart pace once you get used to it.
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#16 M Rose

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Posted 17 August 2015 - 09:11 PM

It will still take time for the real high quality work, but not nearly what Links did.

Weeks instead of months.

PC Course designer since 1999

Prelude · Sapphire Lake · Jersey Hills · The Reservoir · Blackwolf Run (River) · Old Scotch 
Evergreen Park · Pebble Beach · Royal Melbourne · Mesquite Valley · Cherry Hills · Flatwater
Plainfield CC 
· Spyglass Hill · Alpine Crossing · Kingston Heath · Prairie Dunes · Kemper Lakes
The Aces Club Par 3 · Preserve at Standley Lake · Riverside · Rock River Bluffs · Crooked Stick
Point Alexander

 

 


#17 Crusher

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Posted 03 September 2015 - 09:38 PM

Like many, I will enjoy the courses as the designers become better and better. Good luck with your learning curves!



#18 brokenclub

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Posted 10 October 2015 - 02:01 AM

augusta national, please someone build it.



#19 Andrew

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Posted 14 October 2015 - 11:09 PM

A nice 1M lidar data is available for this course.  Also we built it already but they will not give us permission to release it so we will not.  I am sure a user will be along to do it soon though


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#20 FixAmer1st

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Posted 15 October 2015 - 03:36 AM

A nice 1M lidar data is available for this course.  Also we built it already but they will not give us permission to release it so we will not.  I am sure a user will be along to do it soon though

That is just so Stupid. Just how can releasing a computer version of their course hurt them in  any way IRL.

 

Maybe we should stop watching their TV broadcasts.  After all, how do we know it is a real course too.

 

It's just so silly.

 

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