Just to give some idea what we are up to....
1) We are down to Bug Fixing in Perfect Golf V1.0 (Sim Edition) ie We have put a stop to functionality and are now eliminating bugs
2) We are transitioning our software to Unity 4.3.2 which has a completely different GUI implementation so adds to the workload
3) We are working on the MAC OSX execuatable version
4) We are building Android and IOS test executables to allow us to understand the performance requirements of our current courses and will then seek to improve that
5) Bug Fixing
6) To give you a heads up a couple of days ago three of us played online together using our custom built multiplayer code. Everyone connected to my IP from two different continents and using different devices and we played a couple of holes.
On Course Forge we have completed the upgrade of CF to Unity 4.3.2 and are now wrapping up the code protection work prior to the V1 release.
Hopefully Volker will set up a new web cast in a week or so.