As far as I'm aware EA sport's golf isn't available on the PC. If we would have made the game for one spec of PC there are things we would have done differently but there are thousands of people who can play the game on lower spec systems that are glad we didn't.
People running PG on high spec machinery should have Vsync enabled (every frame) to help with meter stuttering when they play 3 click. In fact of you're using 'pause render' you should also think about enabling vsync for the same reason.
Microstutters in PC games are nothing new and some people pick up on them visually and some people don't. There are a million threads about micro stutters on games (google them) and the solutions vary from vsync to GPU drivers, halting background processes etc etc. There is no one solution for people who have that issue.
PG will never be all things to all people but then again it wasn't made that way. I'm happy that we are delivering the best golf simulation game available on the PC and we will continue to improve it up to and beyond the 'official' release.
Mike Jones, have you tried turning on Vsync to Every Frame enabled and use 3 click??? It does smooth out the meter, BUT the dang thing WILL NOT STOP THE METER at the exact same time as when you click. It always goes past the snap line 1/4 of an inch or so, a delayed reaction, it has always been this way ever since I joined in Feb of 2015. I have tested this theory for hours, believe me it is a true statement. Go try 3 click out with Vsync Every Frame enabled and take 5 swings, and then go try 3 click with Vsync diabled and take 5 swings, you will see what I mean. With it disabled it will stop it at the precise time as when you click, but not with Vsync on.
I also want to ask, why is it that Five Sisters (file size 332MB) runs smooth on 3 click, even with sliders on graphics turned up, yet Wingedfoot (file size 268MB), Augusta (file size 286MB), and Merion (file size 298MB) all 3 have a terrible meter for 3 click even with the sliders on graphic settings all the way down? Those last 3 courses have a bad meter especially in multiplayer game mode, but still not great in single player game mode either. Merion and Wingedfoot area bit worse than Augusta. I know they are from 2 different course designers, Kablammo11 on Five Sisters and Slewin on the other 3, but wouldn't you think that Five Sisters with all the background graphics it has to offer and being the bigger file size would be a worse 3 click meter than those other 3? I like Slewin's 3 courses, but that 3 click meter is horrid on them, even with the Pause Render on Swing turned ON and 0 on trees, 0 on grass, 0 on shadows and 500 on cam view dist.
It just doesn't make sense to me that every graphic - trees, ball flight, waterfalls, everything on the game runs smooth as silk, but yet that 3 click Power Meter is the only thing that is ever jerky or stuttery. It's like the power meter has been graphically designed totally seperate compared to all it's surroundings, because the game's surroundings act normal as all get out compared to that power meter sitting on the same screen.
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