We have just released a new alpha to the testers and although there are a couple of glitches that need patching regarding a performance related bug the overall impression we are getting from the testers is that this is a big step forward from the last build.
Included in this build have been a real world wind system. We're use real time physics on our ball so that the real time variations all have an effect while the ball is in flight. Numerous tweaks have been done to the surface physics and we now have a system which enables us to replicate bunker splash shots realistically as well as other short game shots such as realistic lob and chip shots.
We have fine tuned the some of the graphical effects on our 'Time of Day' and weather and started to prepare our control methods for the difficulty and aids systems we will be using to allow people to find the sweet spot to enjoy the game the way they want to play it.
Hopefully some of the testers will post a few of their thoughts, screenshots and videos here soon.