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House Building Package


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#41 olazaboll

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Posted 15 February 2017 - 07:59 PM

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Looking absolutely great :) ..... 

Ok ... before I go and start (try ) building this ... If I put houses like this on a 700 yds stretch ... would that take a massive FPS hit ?



#42 DPRoberts

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Posted 15 February 2017 - 10:33 PM

Probably not. Based on your number, with buildings 2 blocks wide, you're looking at about 100 buildings (640m/6m). If you use the same roof texture between buildings, it's 4 textures - brick, painted brick, windows, and roof. Each building should be less than 150 tris. Give it a shot and report back!

#43 Justin9926

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Posted 16 February 2017 - 07:40 PM

Finally got around to using your house builder. Excellent job. I didn't think there would be any possible way I would ever be able to build  houses on my own. Needless to say, I've created over 11 different buildings for my latest course. Thank you for taking the time to create this program  for the community.

 

Thanks again, Justin

 

PS. in case it hasn't been mentioned. The double garage door block,(3mx3m_C3R3_longdoor) the end textures do not  match the front texture

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#44 olazaboll

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Posted 16 February 2017 - 08:30 PM

Ok ... had great fun following your 40 minute turorial ... a lot of stop and rewinding but after approx 2 hours I came up with this ... I notices I missed top on the Bay Window ... and it might need to be moved in a few inches from the right corner. Is it a way to update a Prefab ?

 

Also notced on the door block that the bricks goes the wrong way on the wall arround the corner... dont know if its me or ,,,,, ???

 

73f7cdad11.jpg



#45 olazaboll

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Posted 17 February 2017 - 06:41 PM

Ok ..need to bump this since I used my edited post from yesterday ... see above...



#46 DPRoberts

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Posted 17 February 2017 - 09:59 PM

A few of the blocks with doors need fixing as you've stated. Others have pointed out in this thread.

As far as the bay, either bump in from the end a little so no z fighting or scale the whole thing in the inspector. Change X, Y, and Z in scale to 0.9 should look fine.

There is a roof piece to go on the bay as well if you want but that will have to be scaled the same dimensions if you want it to snap correctly.

Get one building how you want and then you can just duplicate the whole thing by box selecting from above with mouse click and drag.

#47 olazaboll

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Posted 17 February 2017 - 11:16 PM

Thanks DPR ... I manage to fix the houses and I'm quite happy how it turned out... will change change the red color later , I think  ... I made a block with eight houses in  a row so I dont have to plant them one my one / or Ctrl D them ...that was a big time save... as for the FPS I get it over 50 wich is as good as it gets on my CPU ... atm  its only houses , so it might go down later ,,, but it surely prove that your house package is great in a FPS-perspective ... so thanks again for this wonderful and fun asset.

/Ola784988dbc9.jpg78210df2a6.jpg


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