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#1 Piazzz33

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Posted 31 January 2017 - 04:10 AM

so in unity i have my ambiant sound. birds and such i can hear them in the editor. along with some traffic sounds by a certin tee box. that I can hear across my whole terrain even though I only have it set up on a small area by one tee box. if i hit play, or load up the game and i have no audio no birds.... cant seem to figure this out been on utube and googled the heck out of it. i have one audio listener on my main camera. any help would be great.



#2 pingzing

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Posted 31 January 2017 - 09:49 AM

try this first 

Then check your settings against these 

 

First thing to do is make a folder in assets, drag your sound file into there

Then goto Game object, audio , audio source, this adds the game object into heirachy on left, then rename it  to say what hole and where the sound is , so you know where it is,  just to organise your stuff better  etc, other wise there all over the place .

 

Now drag your sound file into audioclip in Inspector, then look at the global and the local sounds settings pictures and adjust them to suit, make sure audio source box is ticked, look at the difference between the settings and make sure you dont overlook anything 

 

Global, whole course coverage sound settings below

http://i58.tinypic.com/2zsr9sy.jpg

 

Local areas sound settings below

 

http://i61.tinypic.com/167nxnl.jpg

 

Hope this helps you out Mate



#3 Piazzz33

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Posted 31 January 2017 - 05:27 PM

Thanks for the reply, that tutorial is how I imported the sounds. And I have double checked the settings that I see against your settings and all seems the same but still no sound in game or in unity if I hit the play button. But when I'm in the editor I can hear the sounds playing when I get home tonight I'll post some screenshots maybe someone will pick up on what I'm missing




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