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#21 Buck

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Posted 21 January 2015 - 09:56 PM

Seems like the cameras worst attribute is the bouncing at end of shots.

Perhaps it could "bottom out" and stay fixed on the y axis when the ball is bouncing and rolling and around the green?
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#22 Dazmaniac

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Posted 21 January 2015 - 10:07 PM

It is how the camera follows the ball, due to the in game physics engine being used by PP.

 

It focuses the camera on the ball and keeps the ball in centre of your screen, so instead of seeing the ball bouncing against a static background, the scenery moves.

 

We have raised several questions about this during testing. Hoping to see some updates (if poss) during the EA phase.

 

;)


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#23 yesrushdt

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Posted 21 January 2015 - 10:23 PM

I believe the best solution is to let players switch between different cameras while a ball is in flight, letting them decide which viewing angle they want to watch. A behind-the-green cam or even a 15ft-behind-the-hole cam could then be accessed through one of the number keys, for example. TW08 comes to mind.

The makers have announced that something like this (not necessarily exactly this) will eventually happen.

 

That's good to know.  I love that about the TW series on PC.






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