Welp better late than never. I have a lot to learn but I'm delving in.
I need to learn the Stamp/Clone tool in Gimp, which seems pretty simple accept for having it reimport into Unity.
A couple of pics to get started. Just thought I would share part of my travels.
This course in called Inverness of Toledo Ohio. I have 16 holes laid out and a million miles to go but that's whats fun about it.
Question: This is at 8197 True Color, when the course is done, do I leave it at that or do I do what we usually do and change the res. down to 2048 bilinear compressed?
Oh and Matt you said and I've been experimenting with an rough over the entire course, I was a little shy so I just did it around a couple of holes with the grid fill changed to 6 and as you said, no issues so far. I will do the entire course with one rough spline but can I just leave it like that for my rough? On this course, I just have a semi-rough and a rough so is it ok to leave the outer rough with the grid fill change, for the final? I don't see the need to run a rough spline around each individual hole if I don't have too?
What is going on is I started this course a while back and made individual roughs around each hole but I would love it if I could eliminate all of those and leave the 1 rough with the grid fill change? Is that possible to do?
Thanks for any "more" help. lol