Hey I have no real issues with having options but it can get to a point is when is enough? I mean they could have an option that only players that are left handed can join a game, they could have an option that people have to use a certain type of controller(I'm all ready hearing controller x is easier then controller y. So lets set games that only allow a certain controller. Why not have the option that you have to have a pc of a certain spec or you can't play. I mean simple enough to set up a system test.
See what I mean? Where or when is enough, enough? It can be argued that having endless options is a double edge sword.
You say that there would be more playing if there were specific lobbies for those that want to play specific settings, but what if you wanted a game with tour play but you want 2 ft gimmes and another player wants to play tour but wants no gimmes and a third player wants to play tour but with 4 ft gimmes. See where this is going? You now have 3 games all set at tour but 3 differences. So now if there is only 5 players in a lobby what game gets picked and who is left sitting? I mean you all feel that the way you want to play is the best way so no one gives in and you have no one playing. That may be exaggerated but there is a potential for that type of scenario playing out. Sure you a have all the options in the world but what good does it do if no one else wants to play your settings?
Sometimes the K.I.S.S system is not such a bad thing either. When you have too many choices sometimes nothing gets chosen.
Of course you could outline a ridiculously specific scenario where choices seem absurd. I'm not saying that.
Look at the current lobby. If people are having a hard time finding games (like you said), what does that mean?
Does the current system not give people enough options? Why are people locking so many games or only playing with a few friends?
I'm suggesting that if other lobbies (whatever those may be) were opened you would see more of the locked games actually appearing as open games within those lobbies, thereby encouraging more intermingling of players in general.