Mike Jones, on 08 Mar 2016 - 12:06 PM, said:
I've just been on the range to test and with a driver, a ratio of 0.27 and a swing path of 3 degrees in/out produced a baby draw which finished approx 4 yards left of centre. Seemed ok to me.
It's still very possible to move the ball around with fades and draws but of course it's not in the proportion you have previously got used to.
So, then a short putt shouldn't veer dead left either, unless the path or ratio significantly called for it... just as it would for any other shot.
From what I've seen, the only issue with the new Tour Pro mode is the short putting bugs, and the overall tendency for the frame-rate to have far too much of an impact of the consistency of a good shot.
It just seems to me like - when you start forcing birds and wildlife into the game - Tour Pro is increasingly becoming a whomever-can-get-their-pc-to-run-the-smoothest mode, regardless of swing type.
Severe penalties are occurring as more of an inadvertent gimmick, rather than an actual expected reaction to poorly executed shots. -- The ole' No-Good-Shot-Goes-Unpunished adage.
Obviously, many users have reported short putts going dead left, off the face. If it were possible to duplicate such significantly offline short putt mishits in real life, with the same regularity as it occurs in this game on Tour Pro... than, I'd definitely like to see evidence of that.
I mean, the hardest mode should be hard, certainly. But, it shouldn't be unrealistic.
I think it's a better idea to just handicap swing modes, when there exists no parity... instead of making players mishit shots that weren't really mishit.