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The Ultimate Players Test


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#21 Acrilix

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Posted 13 May 2016 - 12:59 PM

You can't ban controllers but you can toughen it up in the future.

 

How can this be done?

It is surely impossible to remove the deadzone or 'spring guidance etc' from the 'easy to hit straight' controllers, even if you used some form of calibration before play. Increasing the sensitivity will do nothing to affect these controllers and would only make it harder for players using controllers like Microsoft's common/xbox360 controller or other quality game pads, which have pretty much no dead zone at all and no internal mechanism to aid straightness.


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#22 Lee Trevino

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Posted 13 May 2016 - 02:45 PM

All you should have to do is connect it using a USB cable, the game supports the native Dinput protocol.

Nice! Thanks very much fella.



#23 frank70

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Posted 13 May 2016 - 02:54 PM

How can this be done?

It is surely impossible to remove the deadzone or 'spring guidance etc' from the 'easy to hit straight' controllers, even if you used some form of calibration before play. Increasing the sensitivity will do nothing to affect these controllers and would only make it harder for players using controllers like Microsoft's common/xbox360 controller or other quality game pads, which have pretty much no dead zone at all and no internal mechanism to aid straightness.

Ratio? No other possibility. Controllers are built too differently to make them play equally.



#24 DoGgs

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Posted 13 May 2016 - 04:14 PM

This is a tricky one because if you add ratio to controller, you are still gonna have to deal with partial shots, and partial shots with controller are the most difficult out of all the methods, adding ratio will just make controller the most difficult method by a long way, you only have to look at my stats to see where i pick up most of my birds..on the green! not off it. 


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#25 wim1234

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Posted 13 May 2016 - 04:42 PM

as long as controller dont take over the leaderboards at OGT, i dont see anything wrong.

btw i dont play one, just mousey.



#26 bortimus

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Posted 13 May 2016 - 04:43 PM

I would agree with Doggz. Messing with the controller swing too much could potentially completely ruin the experience for all RTS-C players


A lot of people are really enjoying it now. Not sure a major overhaul of the whole mechanic is necessary.

A ratio would be hard to implement on a controller I think.
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#27 Greensboronclion

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Posted 13 May 2016 - 04:47 PM

How can this be done?

It is surely impossible to remove the deadzone or 'spring guidance etc' from the 'easy to hit straight' controllers, even if you used some form of calibration before play. Increasing the sensitivity will do nothing to affect these controllers and would only make it harder for players using controllers like Microsoft's common/xbox360 controller or other quality game pads, which have pretty much no dead zone at all and no internal mechanism to aid straightness.

 

 

I don't have an answer to that question but I would think a time and Ratio would do the same that it does for a mouse as with the MS swing you have to be around .25 to be straight but at .21 or .28 it will put you in the rough.  There has to be a way.



#28 frank70

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Posted 13 May 2016 - 04:49 PM

The penalty for a missed ratio could be less severe than with the mouse.

By the way: these partial are giving the mouse players fits as well. They demand a totally different rhythm to get the 0.25 ratio - what for me is very hard to pull off, especially on longer shots. There lies the true advantage for the 3-clickers: a 90% swing can be better timed because you can see a meter. And because the meter is rather slow, hitting the snap is somewhat equally difficult than with a full shot. On the other side the penalty for a missed snap is rather severe. All in all this maybe evens out.

But without implementing ratio for controllers: it's quite obvious that the different controllers “play“ the game with different amount of difficulty. Isn't that something the controller players should be concerned with?

#29 Greensboronclion

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Posted 13 May 2016 - 04:50 PM

I would agree with Doggz. Messing with the controller swing too much could potentially completely ruin the experience for all RTS-C players


A lot of people are really enjoying it now. Not sure a major overhaul of the whole mechanic is necessary.

A ratio would be hard to implement on a controller I think.

 

The partial shots are very difficult but I don't think it would mess them up as with MS it doesn't do it so it is possible to do.  Going to try a stock Xbox controller in Rd 4 and see what happens as it was only a 30 dollar drop of cash for one.  The Gamestop Xbox 360 one was lousy.



#30 Greensboronclion

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Posted 13 May 2016 - 04:53 PM

The penalty for a missed ratio could be less severe than with the mouse.

By the way: these partial are giving the mouse players fits as well. They demand a totally different rhythm to get the 0.25 ratio - what for me is very hard to pull off, especially on longer shots. There lies the true advantage for the 3-clickers: a 90% swing can be better timed because you can see a meter. And because the meter is rather slow, hitting the snap is somewhat equally difficult than with a full shot. On the other side the penalty for a missed snap is rather severe. All in all this maybe evens out.

But without implementing ratio for controllers: it's quite obvious that the different controllers “play“ the game with different amount of difficulty. Isn't that something the controller players should be concerned with?

 

Frank I shot -2 this morning at Cape Fear with the MS swing and I still like that swing the best.  On most shots of 40 to 60 yds you are better with the Pitch shot than a full shot as you get better results.  The partial shot on any swing is very difficult.



#31 Greensboronclion

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Posted 13 May 2016 - 05:28 PM

Tried the Xbox 360 controller and its garbage and played OGT RTS-M with the mouse at Florida and was +15 after 10 holes.  I am done with RTS until next sign up period and I can go Am level and then will play the mouse but for my regular JNPG golf I am now and will be an MS guy and be happy with it.  The problem is that there are advantages to certain controllers I now see and I am tired buying them and trying to figure it out and maybe some day they will fix it for the controller that it can be more forgiving than it is and not as easy with some.  The truth is that I now believe only a handful of players can play the game at Pro and above with the RTS-M or C and most of the players are happy there at Am level and that is how it looks.  As for me I head back to MS and will be happy doing it.



#32 DoGgs

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Posted 13 May 2016 - 05:46 PM

Why is the xbox pad garbage?  you really need to go to the range and keeping hitting shots until you can get a groove down, it takes some doing, i have to revisit the range about  3 times a week to get rid of variables that creep in, its proper realistic and satisying/maddening at the same time, and that to me is the essence of golf.


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#33 Greensboronclion

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Posted 13 May 2016 - 06:27 PM

Why is the xbox pad garbage?  you really need to go to the range and keeping hitting shots until you can get a groove down, it takes some doing, i have to revisit the range about  3 times a week to get rid of variables that creep in, its proper realistic and satisying/maddening at the same time, and that to me is the essence of golf.

 

I put in 9 months of hard work at MS and was playing pretty good with it and then I got a shoulder issue with Arthritis that made me go to the controller and the truth is I am a mouse player and have always loved playing with a mouse.  When MS came out I was over joyed as I didn't want to play 3C anymore and it was fantastic so when I went to the controller it was like starting over.  With the mouse it is about timing and ratio and that keeps the field level and that is what I am looking for.  You were right it does appear that the Speed Link and some of these others are to easy to hit so until that goes away I guess I just pop a few aleave a day and play with the mouse.  I just played the 2nd round at Cape Fear and shot -3 and had a lot of fun again and that is always my goal and to be honest the last few days have not been fun but today was.  If you introduce timing and ratio to the controller it wont matter what controller you use but right now for me the Xbox 360 is going dead right and I am not going to start over again but just move on with MS.  Sometimes to many options are not really the best thing and I will leave it at that.



#34 MERACE

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Posted 13 May 2016 - 07:40 PM

 Sometimes to many options are not really the best thing and I will leave it at that.

 

I fully agree!  ;)

 

 

-MERACE



#35 JCat04

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Posted 13 May 2016 - 08:26 PM

I put in 9 months of hard work at MS and was playing pretty good with it and then I got a shoulder issue with Arthritis that made me go to the controller and the truth is I am a mouse player and have always loved playing with a mouse.  When MS came out I was over joyed as I didn't want to play 3C anymore and it was fantastic so when I went to the controller it was like starting over.  With the mouse it is about timing and ratio and that keeps the field level and that is what I am looking for.  You were right it does appear that the Speed Link and some of these others are to easy to hit so until that goes away I guess I just pop a few aleave a day and play with the mouse.  I just played the 2nd round at Cape Fear and shot -3 and had a lot of fun again and that is always my goal and to be honest the last few days have not been fun but today was.  If you introduce timing and ratio to the controller it wont matter what controller you use but right now for me the Xbox 360 is going dead right and I am not going to start over again but just move on with MS.  Sometimes to many options are not really the best thing and I will leave it at that.

 

You're close to being in my camp when it comes to control method quirkology.  I've got seven different controllers I've experimented with, but it wasn't until I remapped the right stick to the left on my XBox One Elite and XBox 360 wired controller that I found what I was looking for. 98% of the gaming public is not going to jump through the hoops I've jumped through to find the bliss I'm currently experiencing in Amateur RTS-C, with a remapped controller.  BTW, I had someone accuse me of "cheating" by remapping my controllers thumbsticks such that the left is the right and the right is the left... (sigh), there is NO difference.  All I'm doing is operating a stick that's tuned just like the right stick, only now it's on the left stick of the controller... if that's cheating, then I'm guilty as charged.

 

I'm shooting between a one time low of -6 to +4, with par being a satisfactory score in Amateur, hitting ~65% FIR and 70% GIRs, now that the Caliber ball is out.  I miss a few eagle opportunities because I can't reach greens in two that I was reaching (when I could put my drive in the fairway) with the Avant.  I'm as satisfied with the game's challenge as I've ever been an any golf game I've ever played.  I also like the dynamic, torsional feel of the XBox One Elite controller.  

 

Our varied experiences go to illustrate what I wide open gaming experience JNPG offers right now.  I know this ride isn't over yet, but it's assuring to know that as my skills improve, I've got a higher level of challenge awaiting me.


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#36 DoGgs

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Posted 13 May 2016 - 10:59 PM

JCAT i;m glad you have a happy medium and i really dont see how stick swapping could be labeled as an advantage, more like a godsend, if i had to play with the left stick i would be very lucky to even threaten par, i find it impossible.  On another note i have had 3 days of putting woes, it has been the strongest part of my game and i started to drag putts to the right, i cured it this morning then went straight to the players champ in case i lost it again, it paid off as my GiR putts where the best i have recorded so far, holed so many 15-30 footers, lets just say that Jason day has a lot of work to do.  :D


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#37 theclubpro

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Posted 13 May 2016 - 10:59 PM

I think of it like this..I'm a clicker but like rts as well..if a certain controller makes the game more easy use it..just like if Taylor Made made the best clubs, the other players will more than likely switch over or get left behind..do you thing the pga would make taylormade change there clubs to be fair to the other club makers?I think all these different swing methods should be separated in there own tournaments,then you wouldn't have all this fuss over certain controllers/swing methods...but when u have a 100 different types of swings I guess u going to have this problem..just my 2cents as all...

#38 DoGgs

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Posted 13 May 2016 - 11:13 PM

I think of it like this..I'm a clicker but like rts as well..if a certain controller makes the game more easy use it..just like if Taylor Made made the best clubs, the other players will more than likely switch over or get left behind..do you thing the pga would make taylormade change there clubs to be fair to the other club makers?I think all these different swing methods should be separated in there own tournaments,then you wouldn't have all this fuss over certain controllers/swing methods...but when u have a 100 different types of swings I guess u going to have this problem..just my 2cents as all...

By all means use it, but not on tour because the difference between a official xbox pad and a 3rd party pad is too great, in a nutshell if you are standing on the 17th at the players in the final round with the pressure on playing pro or tour pro with an xbox pad you will worry greatly about dumping it in the water, if you stand there with a easy 3rd party pad the only thing you will think about is how close can i get this to the pin...that really is what we are talking about here.


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#39 theclubpro

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Posted 13 May 2016 - 11:57 PM

That's why u go get the 3rd party pad(taylormade) and not the Xbox or some other pad(all other clubs)...play with the best equipment or get left behind..u don't see the pros playing with $100 Walmart clubs...

#40 DoGgs

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Posted 14 May 2016 - 12:14 AM

That's why u go get the 3rd party pad(taylormade) and not the Xbox or some other pad(all other clubs)...play with the best equipment or get left behind..u don't see the pros playing with $100 Walmart clubs...

sorry 100% disagree why would you want to remove what makes the game great, all these pads do is turn PG into TGC ( a straight shooting contest ) and we don't want that...you keep quoting the taylor made thing but the difference is much greater than that..much greater, if you take these pads on tour and manage a win then its just a hollow victory, nothing else.


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