Dev Update November 2016
#1
Posted 23 November 2016 - 07:15 PM
- Dazmaniac, Fairwayman, cajuncapgun and 9 others like this
#2
Posted 23 November 2016 - 07:23 PM
What more is there to say, but ............................bring it on......really looking forward to this update. Great work and thanks
les
#3
Posted 23 November 2016 - 07:40 PM
The green settings are really fun to play with.
To go with "perfect", "realistic", and "bumpy", how about a fourth setting called "your muni course the day after aeration"
- Sinewiz, JoeF and Crow357 like this
VG2 • PG • 2k21 • 2019 • Links • GBC • JN5
#4
Posted 23 November 2016 - 07:53 PM
- erwildcat and worrybirdie like this
i5-4670K | GeForce GTX 970 4GB | 16GB DDR3 RAM | Windows 10 64 bit.
#5
Posted 23 November 2016 - 08:00 PM
Amazing upgrades.
Particularly pleased about the recorded rounds which were always part of JN6. Can we please have the functionality (if not already there) to play against recorded rounds in tournament play. This was one of the most used and enjoyable features in said JN6.
Tournaments or not how many recorded round will we be able to play agains at one time.
- Mailman likes this
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#6
Posted 23 November 2016 - 08:25 PM
Sounds good AJ, especially the part about the wind.
Now all we need is a soundtrack, like some commentary. If we can't have a tks-type soundfile to install, then I would like to hear Feherty and McCord. Or even Mike Tirico or Scott Van Pelt if necessary. Anyone.
(I know I'm pipe dreaming, as far as getting anyone famous to do any voices for anything, let alone for a golf game these days.)
The point is: it's too quiet out there for me...more sounds please!
#7
Posted 23 November 2016 - 08:56 PM
In the space of five minutes I went from despair after reading Mike's post re multiplay to exhilaration after reading Andrew's revelation re recorded rounds. Good brother, bad brother (j/k)
The second one makes the first one unimportant and inconsequential in my opinion as I would much prefer to play against a recording (with respect).
And the new putting changes are the icing on the cake.
Great news and thank you.
#8
Posted 23 November 2016 - 09:06 PM
In the space of five minutes I went from despair after reading Mike's post re multiplay to exhilaration after reading Andrew's revelation re recorded rounds. Good brother, bad brother (j/k)
The second one makes the first one unimportant and inconsequential in my opinion as I would much prefer to play against a recording (with respect).
And the new putting changes are the icing on the cake.
Great news and thank you.
Not sure what you're talking about but I'm glad you're happy
#9
Posted 23 November 2016 - 09:19 PM
Really looking forward to this. Lots from my wish list here. Great work guys - very much appreciated.
#10
Posted 23 November 2016 - 10:48 PM
oh oh
Brendan
Admin for OGT fun tourneys
#11
Posted 23 November 2016 - 11:12 PM
Great news on such a comprehensive overhaul of many parts of the game, and all moving positively in the right direction.
Really looking forward to release, and a chance to see some of the changes in effect in a forthcoming Twitch broadcast.
Good work to all in the dev team, and to those who are giving good input on the beta team.
- Crow357 likes this
#12
Posted 24 November 2016 - 12:14 AM
Recorded rounds and Saved shots = awesome!
Haven't been able to play lately but this is making me salivate. Busy with work and carpel tunnel surgery coming up. Hands so numb I can hardly type a few words at a time.
#13
Posted 24 November 2016 - 04:06 AM
Recording whole rounds is fine, but as a solo player I'd simply like to record stats so I can at least better a personal best on a course. That said, any update is welcomed with open arms.
- LeazesNDR, erwildcat and footslogger like this
#14
Posted 24 November 2016 - 05:22 AM
Update sounds great! Of course there is always still work to do (no I won't be specific, you are smart people).
#15
Posted 24 November 2016 - 05:34 AM
This upgrade sounds truly exciting. 'Improved wind effects on the ball in lower wind speeds' - is part of this a bit more lateral movement of the ball in cross winds?
#16
Posted 24 November 2016 - 10:00 AM
YES!! The 'REC' round is back! LOVE IT! What a nice surprise at the end of the year. This is a biggy for a lot of offline players for shure. Should give JNPG a big boost in getting folks over the fence from other sim's I think. All the improvements are super but I REALLY like the brand new greensurface settings. Now that is something really original. Cup physics tweaks are also good news. Many thanks for all the hard work by dev's and testers. It's getting better and better all the time.
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#17
Posted 24 November 2016 - 10:40 AM
The update sounds great especially the physics changes. I could care less about recorded rounds though as I only play multiplayer.
#18
Posted 24 November 2016 - 10:44 AM
WWG1WGA
#19
Posted 24 November 2016 - 01:03 PM
As an additional comment to IanK's, I'm loving the new update, but being a scrambler around the greens, my scores have increased by 5 to 10 shots per round. All aspects of the short game are harder now..... there's a lot to adjust to, and I don't adjust to things very quickly these days!
#20
Posted 24 November 2016 - 01:40 PM
I'm sure many peoples first impression will be a bit surprising as your scores are sure to go up a little. That said, the new physics around the cup along with the realistic setting for putts have breathed a lot of new life into the game. Just saying, give it a chance, I'm sure in a little time you'll learn to love the changes as most of us have.
All that said, the guys are continually tweaking in order to get it "perfect".
- cajuncapgun likes this
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